Having read up on it I see IndyCar used to have the system like that in 2013 at least and in 2017 changed to a system that can be turned off.
Just to clarify in case of 10 x 20 seconds per P2P: 20 seconds is the maximum time per activation as in Indycar? So if each time you have it...
I just want to say: I've been holding off on my assessment of the new physics. Having now raced for several days the cars with the new physics,...
It works. You've got to hold "boost" button down and it very slowly depletes the blue icon in the HUD.
Version: 1.4.8 2299 RC Track & Layout Used: any Car Used: Formula Junior Applicable Settings: Steam VR Report: The Formula Junior mirrors do not...
NB! FOUND A THING in RC. The Formula Junior mirrors do not change perspective, when you move your head in VR. The reflection in them stays fixed....
Yay! Just saw it
Just to be clear: those slower laptimes are MAINLY down to fuel loads and tyre wear. I'm clarifying, because your post makes it sound like...
I don't understand. I put a comment under that youtube video. It has been deleted and replaced with a very similar comment by another person. How...
Here one unfortunate youtuber is doing an analysis of the new physics using the V8 Supercars :p:D:rolleyes: [MEDIA]
Yes, I watched it. If I watch it, is it a free ticket to write nonsensical posts like you do?
There is no setup possible that nullifies dirty air. At least not in life. Maybe in a sim with broken physics. Raced what? Such incorrect...
USA part 3 is out already in August 2022. It includes the FUSA 2023 that is released now. It is not for free if you part 1 and part 2. It is free...
Why do you think a setup that nullifies the dirty air is possible? There should be no way to do that. A good step towards that would be to remove...
All fine for me
I got also as well a few hundred MB. Probably a "silent update"
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Incredible. I have to give a try. In the mean time, could someone also find time to fix the flickering textures in VR? I've pointed several out...
It will be, yes.
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