AMS usa engine do rF1 & DX9, já passou da hora de atualizar pra algo mais recente, o que vai ajudar em termos de otimização, gráficos, física,...
Tenho Windows 10 Pro 64-bit, AMS roda normal. Ainda não baixei o Fall Creators update mas algumas pessoas que baixaram tiveram problemas com...
What about Colin McReiza Rally?
I'm sure there will be people asking if we can fly that plane in the pic in game.
The bottom picture is the bar you're talking about, click on different parts of it to go to different points in the video, you can use the replay...
Configurações de controle dependem de qual controle vc está usando e seu estilo de pilotagem. Deadzone - padrões são 0% (centro) e 100% (máximo),...
Same problem here, both in Beta & full game.
W10's game mode is useless as far as I can tell, it disables good stuff like Shadowplay but still lets all sorts of background apps run. Best...
[MEDIA] [MEDIA]
There's a mod for rF1, maybe someone can convert it to AMS? Clube do Volante • Exibir tópico - [rFactor 1] UNO COM ESCADA NO TETO!
Iirc the values in the track's gdb file have priority over the values in the mod's srs file. So if you edit the gdb file for each track in the...
Either use all cars & tracks or create a custom srs file that allows refueling.
Patrick Giranthon's megapack updated to version 1.5, 28 track locations, 41 layouts: Automobilista Ultimate Trackpack (28 Tracks - 41 Layouts)
They didn't answer here (not sure why), but they did answer in the controller thread in the Beta forum. X/Y/Z = left analog stick RX/RY/RZ =...
DunHUD has been disabled by default because of issues with the latest Windows 10 update, however you can enable DynHUD in the configuration tool....
Iirc 8xQ = 8x MSAA (multisampling), SGSS = sparse grid supersampling. You can use one of the presets or choose "user defined" and manually enter...
Automobilista v1.4.76 RELEASED
Nice, controller is improved compared to the previous update.
Carolina Motorsport Park by Patrick Giranthon: Carolina Motorsport Park (3 seasons)
I had already asked about that in the beta forum, it's currently not possible to disable the built-in deadzones. Apparently the reason they...
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