The bug can happen with any car in the game, it's looked at already and very likely fixed for next game update.
This bug will very likely be gone with the next game update.
Personally, everything at T1 Monza makes me shudder......:eek: ...no matter what car, track, sim, time, wheel or weather...
Part 3 is still to come!
You know.... race cars are kinda' cool. No matter if their wheels are covered by bodywork or not. Obviously a reason, why both kinds of vehicles...
Or maybe just don't trust any of the files to be any indication for what is coming (what we told you quite some times) even if some things might...
It's known (and not intended). Will very likely not be an issue after next game update anymore. Promising results in beta/internal testing so far! :)
Don't want to be the party pooper, i also see high appeal in such (especially) immersion benefiting features. I will forward that one, but i'm not...
Yeah, it's not about the weight but more about the lever of the 320mm... The V12 could live with a slight bit more steering force definetly IMO,...
You are using the 320mm rim for it, right?
They use more simple iterations of driveline and tires with less components at play.
The Porsche is definetly slower than the Sauber. This is by design and they can't really compete on single lap pace at all. The C9 has way more...
It's still disproportional to the Lola even at 120%, so it needs some adjustment definetly.
Actually also one of my favourites right now...962C at Laguna Seca goes like on rails (but without seeming arcady), it's almost unbelievable, that...
Tire compound differences (so wet vs. dry, soft vs. hard in wet and dry etc.) are under review. This obviously takes a while, but yeah, also F-USA...
Full loading times of all splash screens before main menu are max. 20s here on a bad day. Could you please add your PC specs to your signature?...
Yes, this is in the works. Reynard FFB is set too weak right now, it's known and will be hopefully rectified. (Not sure if it already is...
Damping is supposed to apply only really for quick acceleration of the wheel. So in a dynamic manner. This should also apply for strong self...
Is there any difference between 100 and 0 damping for you? (ingame setting, normal driving) This over 100 can increase self alligning forces...
I think, F-V12 has actually low base steering forces now that you mention it, but "free spinning" like in "no FFB" wasn't the case here. Please...
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