My file has 40 drivers in Gen2, based on a template from somewhere. Now that you mention it, without the XML there is only 39 drivers available in...
I did give it another try. Gen 1 with 7 custom drivers, Gen 2 with 40, me in Gen 2. Loaded in. Zero custom drivers selected, so all vanilla. Went...
That was my assumption. But I use Notepad++ with an XML plugin which would have pointed out the errors of my ways. Of course it is possible the...
I did. I had one full XML for Gen 2, can't recall on the top of my head the exact number but it covered the entire grid, so let's say 41...
This did not work for me when I wanted to create a multiclass GT3/GT3gen2 championship with 48 cars, filling up the gap from GT3gen2 with cars...
Track & Layout Used: Any Car Used: GT3, GT3Gen2 (Multiclass) Applicable Settings: 45 minuter races, custom championship with no FCY, custom AI XML...
Tested this and don't seem to make any difference. Math is not a strong side for me either. Negative values are supposedly supported but with...
Currently running a custom GT3 sprint championship with custom drivers, 5 rounds. Three iterations so far. 47 AI (GT3 gen2 and GT3 "gen1"). 45...
I tested a competing title that is in early access right now and it feels so weird seeing yellow flags and green flags waved by marshals and...
Multiplier of the amount of mistakes the AI does. Higher means more, lower than 1 means less.
How much of a strain on the game engine (CPU usage) would it be to have the AI run by the same physics rules as the player uses (tyre physics), if...
Fresh install on a fresh machine so for me that is probably not the issue but I'll give it a try. Since I posted my reply in this thread I...
A bit confused about the vehicle reliability parameter. I set up a custom multiclass (G40/G55) championship with me driving a G40. To spice things...
Had to turn off FCY in my custom championship as it was called for very minor incidents where cars rejoined the race pretty much directly, but...
This must have been mentioned hundreds of times already but a working marshal system that incorporates the use of various flags when needed. Not...
So the lack of yellow flags is a known bug? I don't see any white flags. Nor yellow. Sometimes there's a green flag after a parked car, but never...
If I may add to this instead of opening a new topic; custom championships seem to not have the same flag rules as single races despite settings in...
What exactly does the Wet Skill Scalar slider touch? Say I've set up custom AI drivers with set wet skills between 0.2 and 0.8. Is Wet Skill...
Straight speed acceleration and slow cornering confirmed by me on Watkins Glen (Short) with Ginetta G40.
They probably do get suspension damage but they work around it, much like "AI" does in other sims, by ignoring it and carry on unaffected, as if...
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