Not sure on that, it's quicker in a straight line, will torque steer if you plant the throttle, where before it would just bog down, as if the...
Mini GP JCW
Although after the latest patch, the game feels a hell of a lot different to me, just testing a few cars now. Seems a lot has been changed in the...
A lot faster lol, and I just spent most of the day, running all the tracks oh dear lmao... I think if it's meant to be like this it feels a lot...
Yeah the Mini is now alive/doesn't bog down everywhere great job... But not sure what's happened to the Group A cars, feel very strange. Also not...
Ok so I tried to do a test to show the subtle differences. It's not 100% accurate but you can sort of get the issue/effect of running either Low...
I will try to compare 2 laps in a video tomorrow, but settings wise I just calibrate my wheel to 900, then just adjust with the presets on my...
Iam that's why I'm saying it should be the same no matter what DOR you choose to run.
Yeah I'm not sure really, might just be like you say with no set steering lock/angle built in with a gradual build up to max, then a drop off...
Maybe not, might just be a case of it is what it is.
Its not about, the input or reactions/loading the car up. Mid corner grip/max corner speed/lateral grip should be the same no matter what the...
Definitely could do with a good looking into, I know in Pcars 2 this was somekind of exploit by sawing at the wheel mid corner to keep the car on...
Seems that after more testing, it's more obvious in the pre 2000/older cars, the front end grip is so extreme that it wants to spin/over rotate...
Yeah its definitely not easy to use/enjoyable for me. On some tracks it is actually a skill in itself lol, but after running the same car/track on...
Has anyone else managed to do there own testing?
Yes I just run default setup, changed nothing only the DOR on my wheel from 900 down to 540, 240 etc. Example FV12 at 900 won't go through...
I've tested probably 90% of cars/track combos and it seems to be a common issue across the board, with the same outcome. In the F1/open wheelers...
I hope Reiza look into this because its a game breaker otherwise. That corner that can be flat out if taken perfectly, becomes a walk in the park...
Seems that way so far, not sure what's happening, but definitely an issue, which needs looking at/testing.
It obviously makes it twitchy and not the best fun in terms of driving, but if its giving that much in one corner, in terms of max apex speed,...
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