I'm guessing that making the tyres more grippy on acceleration will be welcomed with angry posts of "in real life I can smoke those tyres on this...
YES! Sorry, nothing else to say.
Why don't you just try with 1.0.1.1 and do the verifying in steam instead of asking more questions?
Just started a truck race in Interlagos without any problem.
Have you tried verifying the game files in steam?
Just have to add that most likely people making DLC content are not the same as the ones smashing bugs.
Let's call it a "real feel". :) I know I left a lot unquoted, and even misquoted, but I couldn't help myself. ;)
It was unexpected. Almost like if the rear part of the car bottomed out.
Those 3 settings work for normal mode as well, not just VR. Unless something changed drasticly from PC2.
Doesn't work. Following your instructions and pressing Apply does nothing (possibly for the file not having tags), but after first clicking Apply...
To work as a real benchmark, it would have to have the player car using player car physics with the others using the simplified physics as when...
Deleted. Not worth it.
I never felt that with PC1 or PC2. Or with this game. It seems you've heard someone say it and then decided that it is true without even trying...
What the what?
What do you actually mean by "physics calibration"? Do you mean how the steering wheel acts on screen compared to what's actually happening in the...
So, if you disable the virtual wheel, you have no physics?
And from what i've read and seen, the tire physics are the most difficult one to get right.
A quote from PC2 WMD forums: "Vintage Group 6 & Formula: Bit more flexible here. Something in the 1.7bar (25psi) range is usually a good starting...
Are you doing your testing in TT? Otherwise you have to take the track conditions into account every time you test.
You've given up on a game that's not even released yet?
Separate names with a comma.