I noticed this at Imola Historic. The trees overhang the track in a few places so it is really obvious. PCars2 had slightly more "fleshed out"...
Best way I found to do this is to use JoyToKey. Assign all your buttons to keys in that and then use the keys in the game. It's not ideal, but...
Just checked and I have both MirrorEnabled and MirrorEnhanced set to 0 in my graphicsconfigoculusdx11.xml. Enhanced Mirror is set to off in the...
Interesting you mention that. I did notice something very similar after removing the AMS2 documents folder for the new patch. The first cars I...
What do you mean by dynamic mirrors?
Pretty sure LFB has a bug. If you set LFB to 0 it actually filters out the whole of the low freq. At least from FX output. It you set it to 1 you...
There are quite a range of different bases being used. The custom settings posted by @Karsten Hvidberg and myself were developed on Simucubes....
There are several cars where you can get a better corner exit onto a long straight than the AI (at 70%), be gaining on them, and then start losing...
Yeah, I had a few races on the stream and especially the starts were carnage, cars flying everywhere lol
I read some comments on the beta Discord where the first thing they noted was that cars seemed easier to drive on this patch. I'd certainly agree...
It's not a VR specific setting, these are in the standard dx11 xml too: <prop name="MirrorEnabled" mirrorenabled="1" /> <prop...
Because some people want to their driving to matter more than the setup. There are plenty of people who just want to jump in and race without...
Yeah man that feels good! I turned the road scale down to 0.5 as I feel I miss some subtle real track detail through the rack otherwise. But yeah...
Unfortunately this is the current situation with the Madness engine. Reiza have hinted that they are working on some potential fixes so hopefully...
I agree, but I also enjoy tweaking things ;) Worth it for me even if I only get a week out of it.
The file I posted above should work pretty well for you. You might want to set the rack_lfb_ratio closer to 1.0 though as that will increase the...
Thought I'd give a bit of an explanation of what I understand the important functions to be doing in case anyone wants to tweak them. The scoop...
Finally had a chance to try this out. It's not for me as the jerk road noise is too great and drowns out other effects. I'm surprised it is...
In the release notes for this update it says to reset all car setups to defaults or delete the AMS2 Documents folder too make sure.
I'd have thought the issue would be the road_scale. 4.0 is pretty high. It might be that the road noise is then saturating the ffb so that when...
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