Important: Now the custom AI driver files should be named with the vehicle class name rather than the vehicle model name. And now you can...
75% slider causes the range to go from 0.0-1.0 to 0.5-1.0, so 0.90 is mapped into this new range and becomes 0.95. No, the race and qualy skills...
yes, exactly.
Important: To make it easier for sharing and installing skinpacks+drivers, we changed the custom ai drivers file name and location: Basically...
no
could you try again without the custom AI or share your custom file for us to check?
All drivers with 1.0 skill perform rougly the same because the vehicle performances in this case are rougly the same. When you dont apply any...
Each vehicle (not livery) has its own performance, so you should account a factor for that if you want to make a slower vehicle driver perform...
Currently this feature is disabled in multiplayer, as we didnt have time yet to confirm if it would work in all cases like host migration etc
The example isnt just for the #51 car. The example contains 5 overriden drivers, 1 for each livery_name specified, only one of them is for the #51...
Its the name of the livery that the driver belongs to (case sensitive), as seen in the vehicle selection screen in the game, check this...
To override AI driver names, personalities and nationalities, user can create a .xml file named with the vehicle class name into the...
Thanks, do you happen to know some consistent steps to repro it?
Can you elaborate how did you know the track was dry?
Separate names with a comma.