[MEDIA]
I believe I reach the Sweet Spot now, for 90 stable FPS in any track/cars/no headlights/any weather, keeping really nice visuals. Will soon all...
In MEDIUM works like It suposed to be, LOW is terrible.
I can't feel any loss in visual quality in medium from high. Just much more FPS.
Regars VR, particles MEDIUM and ULTRA in settings solve my performance issues. And some cars are really bad optimized, and I need to go LOW or...
I can understeer now. I'm happy. Shaders MUCH better, now cars are similar to track. And particles at MEDIUM and ULTRA are really nice. And...
After running a lot, almost same performance. But some of the cars have really bad optimized models. GT3 Gen2, Formulas HiTech...
Particles now are more demanding, even in a clear day. I believe that the new objects oclusion of the particles textures is really demanding. All...
New particles oclusion (rain) is nice, no more rain inside closed cockpit or through terrain, but need some work, because other cars blocks almost...
Sparks now are sparks in VR. And rain stays outside closed cockpits. Two VR graphics really game changers. Great job. Some collisions now make...
Tested 1.6 in VR. Needs to runs more races, to update shaders. Looks good, but worse performance in all scenarios. Rain is a crap now, needs a lot...
Last one, 566.14,, paired with a 4070 Super and a R7 5800X. Now I can go .675/.375 90Hz without headlights in thuderstorm, night, full grid...
NVidia card? Last driver does wonders here. Can run with more supersampling and less MSAA too with better visuals and better performance.
View locked to car, not horizon; A bit of head moviment, like 25, to simulate natural eye stabilization; Some G-forces, to feel the car and more...
"MFAA is meant to work with MSAA but in my tests did not improve VR antialiasing." Change this to ON. It's about better MSAA performance without...
If these new shaders works nice in VR, will be one impressive graphics overhaul. Amazing.
My goal was 120FPS locked with full grid with all cars and all tracks without water spray/rain/headlights, and more than 60FPS when hell was...
Because it's Impossible to run with 120 FPS at rain with headlights on.
Performance was OK, but glitches and FPS drops when ASW kick in with 120hz.
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