Im surprised you all use such a low damping value, I run damping 50 and compensate with gain to make it as heavy as needed, low damping values to...
Many thanks to Karsten for all the time on this :) Just my notes (for DD1 mainly) on ingame settings. The damping slider is a really cool feature...
We are testing a file that should make almost all cars realatively balanced in terms of ingame sliders and ffb multipliers. Hope it will be...
I have tried this car recently and it shows similar symptoms as Formula retro and vintage, bur maybe not as bad. Its most probably a LSD problem,...
Kind of yea, it makes the center heavier and tighter but for some of those "effects" it increases self aligning and when you use a lot of it, it...
Id like to note that some cars that use small/thin tyres like F-vee or Caterham need larger ffb multiplier in setup (depending on the base gain)...
Maybe not to such extreme but I have similar feelings with oscilations lately, testing this with Karsten right now, lets see if there is anything...
Something wrong with your input or your foot is too heavy :) .. 50 is linear, 0 makes it super slow down low which is why in the video he things...
replay system needs a LOT of work, its one of the worst in any racing game. That particular bug is there since the saving was introduced.
try higher LFB and lower gain, on DD1 i now run about 23-25 LFB in v50, I also like more closer torque between initial and final load.
hang on so whats your aim exactly? Do you want no indication or do you want stronger center or do you want to correct it your self around center?...
Makes sense, i had t300 more than a year ago but never tried ams2 with it. it might be a good idea to lower these values for mid/low files i...
Unfortunately there is not many other ways to "simulate" braking force on your car/body. On my DD1 the dec2_scale value is just about right, not...
Anything specific you are missing? By all means try 100 gain in game and low DD1 settings but I have tested it and it feels horrible :)
Sorry it doesnt show signature on mobile page, Had a look at the file, its this one, try it at 0.0 acc2_scale 1.0
thats probably the acceleration effect to lighten the ffb slightly when tyres unload, it was to simulate unloading during hard acceleration,...
I feel like v48 wip lets me reduce LFB MUCH more and also feels cleaner and generally better as far as torque balance goes :) so 48 should be a...
Thats a really big gain for a DD wheel, can you lower it to 23 and then adjust SC2 force slowly to get to your preferred cornering torque? Once...
On my DD i have to use low-ish gain, like 23-25 and each increase by 1 point can make things unrealistically strong. to compensate I use about...
When I was giving my inputs and recommendations I was testing high DF cars as well to make sure there is nothing weird going on and also the ratio...
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