NDP is an additional Damper effect for DD and is as you say, recommended off. DPR is a modifier to whatever you set in-game. 100% uses all in game...
I use in-game damper as well but I remain confused why people turn off DPR on wheel base. I get it for Natural Damper on DD which is an additional...
Just gave these skins a try on the ‘99 and they are very well done. I got a bit confused, the 1999 liveries are for the Chevrolet Omega Stock Car...
Agree! I love this car now on my new obsession, Fontana Sports Car Course. But I’ve also noticed since V1.4, I’m back to enjoying so many more...
It's sorted now. All I did was adjust all audio settings up one tick in AMS2 to save settings and went into Windows Sound Settings and deselected...
Offline. I don't race AMS2 online. I've tried it both on headphones and on soundbar with same result. No other car is doing this.
Thanks. That didn’t work for me. Neither has restarting PC or integrity check.
Is there a bug with the Mini JCW not playing the audio for player engine but fine for opponent and all other audio? This is the only car I hear...
Is there a way to globally adjust the horizon "line"? The center of my monitor is above my eye line and in another sim I race online I make this...
I took @Dylan Hale advice which was to adjust fuel and radiator opening. I was dead last at skill 70 and low aggression. Like you describe at...
Same with Gen 2. I can barely touch throttle so I resorted to short shifting but even that didn’t work. Only moments earlier before hot fix it...
I tried but after the hot fix that just went in all cars crash on turn 1 at Fontana and Daytona (FUSA Gen2)so I’ve lost the desire to figure this...
Thanks. I am doing manual rolling start. I will try lower fuel, I assumed I would have same amount as AI. I’m usually in the draft through first...
I need help or advice. Before update my opponent skill/aggression was 100/55. I’d fight for top 5. V1.4 ovals (other than Gateway) for any FUSA...
Has anyone noticed a rolling start without manual formation at Fontana penalizes you for passing the position ahead of you when you have no...
I am using SimHub overlay and NCalc Formula:[ERSStored]. Found by inserting property GameData.ERSStored. Used a linear gauge item, changed color...
Thank you for this. I joined the forum thinking it would bring me more enjoyment and interactions with others. It started out that way but no...
A good decision at that ! After your response I tested TrackIR in helmet cam and it was flawless. Jumped out of TrackIR without touching my...
For me the value of the helmet cam aside from forces was the use of TrackIR or VR if you choose. I remove the helmet overlay as others mentioned...
I’m a bit confused on the TrackIR changes. I’d given up on it prior(too bouncy). We now have the various g-forces in both helmet and cockpit...
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