In which way do you mean?
@carloscepinha @Marnus Zwarts @Leen-q @spyke70 Thank you for the feedback! Great to have from multiple cars/tracks/drivers, will try to adjust...
Interesting, will be good to figure out what is better in 3.1 and in 4, so best combination can be made
I will try this. Did you lower the gain in-game to check if it became better?
"rFuktor ? experimental 4" * More resistance on slow turning. * More dynamic range when turning. * More dynamic range at slow speed by adjusted...
Thank you so much for this very informative feedback on those profiles! Very interesting. I will have some fun trying that combination and see if...
Hey Carlos, I'm curious what things you would suggest to make better reg. the understeer, if you have any ideas? Other ideas welcome as well!
Maybe try the latest experimental file and see if it's better? Would be interesting to know, actually. If you go that route, expect that the...
Nice! Congrats!
Ok, Same base as me. Then on the base set friction, damping and inertia all to 0. Ingame, damping to 0. And ingame gain to 22-25 for formula 1,...
I'm curious which wheel base and what ingame settings you use? Did you try lowering "gain" ingame? The different ffb profiles require different...
Yes, I was wondering earlier. You said you like that brake feeling, but it's one of the things I did not adjust yet and is a little much as it is...
"rFuktor ? experimental 3.1" Fixed version, "3" had a problem. Same description as "3": * Core rack calculation made in a new, hopefully better...
Thank you for sharing your thoughts! Which wheel bases is this on? I will try that combination later. Look for "brake_feel" in the file. You can...
Hey all, Some new important developments and changes have been made. The core of the calculationsd has changed completely, and some other...
Hating too much rear bump, so it's scaled down here, so you don't have to. No other changes. rFuktor ? experimental 2.1
"rFuktor ? experimental 2": Several sigificant bugs that made the prior version almost junk fixed + some things added, some adjusted. * Improved...
Hey all, it took a while, many changes, here is "rFuktor ? experimental 1": Additions: * Improved loss of grip feel * Pneumatic/mech trail *...
Ok @Marnus Zwarts, here it is: rFuktor 5.0.1.3 - exp. "grip" 14 * Damping slider used for how much headroom to allocate for downforce. *...
Yes, the only problem is you'd have to change it between changing those cars too.. unless the type could be detected in the file and then the...
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