Yes! I sweat the details like this lol. Inaccurate replay cameras also irritate me in the same way. An easy way for Reiza to ‘fix’ this, would be...
[MEDIA]
I think we need a couple of Kansai(Suzuka) Historic tracks - any year from 1987 to around 1993, and a 1970s pre-F1 version. The ai line and replay...
I feel we need more time between clicking to start a race and the lights going green. Currently, it’s something crazy like only 5 seconds! :eek:...
Kansai Classic need a re-do also. The ai are very slow in sector one(Esses through to both Degners), exiting the hairpin and Spoon. The replay...
I remember that game! It was interesting to see how other games stepped up to GP2, in the mid-late 1990s on the PC.
Yeah Nurburgring 2001 was mentioned when the modern track DLC was originally released(or I assumed it). I really don't like the current first sector.
I've had engines blow by closing the radiator ducts too much, but not by random things so far.
The ai when on out/in laps during practice/qualifying: It’s good that they sometimes move off the main line on the straights, but there’s no point...
I wish there was a non-default option to turn off ai ghosting in the pit lane and the entrances/exits of them. I know it’s there to prevent the ai...
Yeah, there's no subtle fisheye effect possible in AMS2, like I can achieve with Assetto Corsa. I wish there was one. You can alter the FOV...
What I hoped would be a pretty decent transition from virtual, to real and back to virtual again. [MEDIA]
Agreed, the physical marshals are already there on the circuits, just standing there folding their arms and looking around. Make them earn their...
I’m using a Quest 2, Wired Link at 90Hz, 1.0x rendering in the Oculus PC app. Oculus launch option in Steam. Medium MSAA, high car & track...
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