Without having gone through the whole thread, here are some of my findings: Car / Track used: McLaren GT1 / Porsche GT1 and probably all cars /...
Hey man, just to put it in perspective that mine might differ a bit from yours. I've got a muscle weakness disease (Myalgic...
I just wanted to post that I love the 4.1 file, it's just so good on the CSL Elite base. Now I'll have to try 4.2.1 :) Thanks again guys, you are...
Hey @Karsten Hvidberg, pls update the OP with the new versions as they get released. It'll really help to get quick access to the latest files....
@CrimsonEminence and @Renato Simioni, can you guys supply a sort of list of tracks with the best AI calibrations, and possibly with specific cars...
Only the latest Easter Fuktor and the one after. 3.1 and 3.2 working well, as well as the latest fixed version about 2 or 3 pages back posted by...
Thanks, will try this file. I had the same issue with rain. First time it happened I grabbed and removed my VR as quick as possible to check if my...
Well, regardless of ANY shortcomings, right now it is by far my favorite sim. I'm doing this sim thing to totally enjoy my hobby, and right now...
Probably that cars are slower than before towards 80% and faster than before towards 120% which is great because at some tracks with some cars...
It was mentioned elsewhere that you can only use an xbox/ps4 controller to move the hud elements in VR, especially the items off to the bottom right.
I think the light beam distances for all cars went from 150m to 250m or something like this in the last update.
I think when you choose your Fanatec wheel and base under controllers it should assign it automatically. On my F1 Clubsport rim it did. Otherwise...
Tx man, it's not though since it's been established on the oculus forum that it's got to do with the software version's compression algorithm and...
EDIT: Problem found, it's related to the update 25 and occurs regularly with DR2 and AMS2 specifically. I'm going to try and revert to 23. This...
I came across this article regarding vrss (variable rate super sampling). So for this to work a game needs to be submitted to Nvidia in order for...
yeah tx mate, helps a lot
Can you see the diff between 150 and 300?
Can anyone with a Quest 2 pls tell me if the bitrate change in the debug tool have any effect once you go over 150 for you? I can not seem to see...
IMO it won't give you much, but start with your GPU. I overclock slightly as a rule. I increased my CPU by 300Hz and my GPU boostclock by 100Hz...
Tx bud. I've settled on the following, which gives me a solid 72Hz with the 3070 and Q2 Oculus slider 1.4 (highest in 72Hz) (now 1.3) and this...
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