This is about the closest you'll get to a reference for the script. Lisp-like syntax with some inbuilt functions: (it's a link to an earlier post...
Yes - done all the usual before submitting the report. Apologies - should have specified that. Also, to add more detail I'm usually in VR with a...
Track & Layout Used: N/A Car Used: N/A Applicable Settings: Multiplayer lobby Report: Game freeze/crash when landing into the session from lobby....
Check the pinned messages in the OC general-help-wmr discord channel Discord - A New Way to Chat with Friends & Communities
Have a read through the crew chief log messages to see if it gives you any clues. When AMS2 starts you should get a couple of lines like this:...
You'll need to be a bit more specific. What do you mean by 'don't seem to run'. They don't start? They start but don't react to what's going on...
Do you mean you can't get overlays working? That's because OpenComposite doesn't support SteamVR overlays. This isn't likely to change....
I think the only way to enable it is to force it in OpenXR Tool for Windows, so it'll always be on as far as I can tell. May be wrong though -...
Motion reprojection involves creating extra frames 'between' the ones the game produces to give a user experience of 90fps. So, if the game is...
My understanding is that 'Automatic' in the OpenXR Tools (not toolkit) only works in Microsoft Flight Sim 2020. It would be nice if it could work...
This + a wind simulator. It'll encourage you to go faster
Pretty sure there's a button for that - called 'interface', from memory.
It's shadows. Headlights are not the only culprit. I've always noticed dusk/dawn has a bigger hit to performance than night. It does seem to...
As per the initial post in this thread, the OpenXR Toolkit FFR only works 'properly' in AMS2 when the in game MSAA setting is off or high. If...
If the ini file setting worked, it would be the same, but it doesn't. As you've noticed, you can set the resolution in OpenXR Tools, but that's a...
Tried that combo, but no issues for me (90fps in VR, specs as per my signature). Given that it's repeatable/demonstrable, create a post in the bug...
I haven't noticed any change to performance. You can always switch from RC back to standard install to compare.
It's an odd one given your observations, because according to the dev, the only difference should be the SS scale. Are you sure you're getting it...
Do the hotkeys work? If they don't, then you can be pretty sure it's not running. Also, I think the debug mode is supposed to render a circle...
Just had a bit more of a read of that log file, and I'm pretty sure it's not doing anything. It creates the hooks, then deletes them, before...
Separate names with a comma.