I hope it works out great with LFM, but this integration is not a sin quo non condition to expand online multiplayer. Rf2 didn't flourish there....
I only touch kerbs (pun intended :)) in # surface transitions section. You can cancel the effect just by adding "#" in the line (rack_coarse_lfb...
RaceRoom is not swedish... or else it would be called Racerum or Förare :D:D:D
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Don't be fooled, to have competition you need resources. I've heard, too many times, "it's a small studio" here and there. So, we have an excuse...
But in an ideal world, all 10 fingers work together, doing different tasks, not trying to make the same thing the finger next door. On that...
I've said this before but I'll say it again so not doubt is left behind... I see more verisimilitude between AMS2 and LMU than differences, that's...
@Horia M Ok, I'm really good then. :D The view is my center monitor (I'm on triples), 52cm away (AMS2 distance setting is not working properly,...
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@azaris @Horia M @Mustafa So, in my example, the lack of speed loss is ok? Or should I not bring examples or unrealist behavior to the forum?...
I saw a little of Long Beach's IMSA race yesterday and saw two crashes caused by car unsettlement (kurbs were the cause) , and I miss that in AMS2...
My relation with AMS2 is a love/hate kind of thing. I NEED it to be as good as the best because of what you said. AMS2 is like a magnet, it can...
Renato is a global entity :). He speaks english and refered to Europe's (northern hemisphere) summer. Perhaps he is still trying to find the real...
What we need is a proper LMDh hybrid implementation (as already promised by Reiza for the next cycle :cool:). LMU showed us how important that is...
I just wait, the driving experience is worth it. I do think light effects are better done, more real, in rF2 (I just love when everything goes...
If the business model was like paying a flat Steam subscription and the money was then distributed based on game/hours played, I guess developers...
Thanks for your time. I've tried that car and it is much better than F309 in that regard.
Thanks for your concern, I appreciate that. It's harder for me to see the difference... can you post a video of the replay showing the same spins...
The problem is POV related that implicitly makes FFB and car movements 'feel wrong'. It's easier to verify this on an open-wheel, where we can see...
I start to fear this is another bug not applicable to all users... And it's the other way around, the only way I feel connection is to move my POV...
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