I hope this update will be well polished and they promote this as a gigantic milestone update on social media and everyone gets wind of it, many...
I don't think it is so much about missing the deadline, but more about the hype and anticipation that was build up until hours before it was...
I just hope you can give us some insight in your developer update whether the previously teased cars are coming in this one and what the content...
I am just praying for the previously teased cars :whistle:
That already exists in the custom AI, so presumably in the normal AI as well.
Sorry, replied to the wrong post. In the 1.3.8.3 update? Didn't test it in that build but also didn't expect anything to be changed in that...
In the 1.3.8.3 update? Haven tested it in that build but also didn't expect anything to be changed in that regard as it is not mentioned in the...
I think all of them have it to a degree, but I agree that the Porsche has it the most which seems a bit wrong as it was considered the easiest to...
I can say the GT1 cars lock up way too easily in my opinion, but it may be different from car to car. You have to run about 70-75% brake pressure...
The Nissan R390 GT1 and the R89C were both in PC2 but they showed a different livery on one of the screenshots iirc. I wouldn't mind more of the...
With "FIA was scared" you mean "Bernie was scared" :whistle: And Peugeot didn't push for the change, they just pushed for the last season to be...
To make Le Mans worth investing money into for Reiza, they will probably need to add a few more cars first: 1-2 more GT1s, 2-4 more Group Cs,...
I would have personally picked a few different drivers for the GT1 class. For example the 1998 GT1 champion Klaus Ludwig. For my file I focused...
I hope you don't have any inside info on that, maybe 1.4.0.0 is finally the time :D
Yes, came in with the update, one of the devs checked it and said it was because of the "&" sign that makes trouble with the current update for...
For me it was the "&" sign in the livery name that made problems, might be the same for you.
Thank you very much for looking into it, will change them. Could you please take a look into the ingame timekeeping? There seems to be something...
Just did 4 more runs and every time it was 30-50% of the times ending on 0, so possibly an issue with the ingame timekeeping? Idk, maybe get some...
Yes, this is seems to be a bug in the 1.3.8.0 version, doesn't happen in the old version with the same AI file.
As it is working perfectly in the 1.3.7.1 version (so it isn't a typo) and I am using custom skins, it is probably not of much use for you but...
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