I'll go into testing and adjusting as soon as I find the time after the update, GT1 is my favorite class IRL so I want it to be as good as...
I have been working on custom AI for the whole GT1 class myself and I tried to have the ratings as close to reality as possible (was checking...
Have you tried this custom AI ingame? If so, how do the skill differences play out in qualifying time? Also 0.08 and 0.12 stamina on some...
Ah I see, thank you for the info. So it makes sense to use a bigger range for race- and qualifying skill, aggression and defending. Are the exact...
So how does a value like 0.90 scale with 75% agression then? And race and qualifying skill sets the maximum value then? So if I use 90% AI...
So I am working on a custom AI file for GT1, I picked 6 drivers per car (inculding the Nissan, might do more later drivers though). Can someone...
I honestly don't think this is real "Driver Personalities", it is just a 2 or 3% variation in aggression and AI level. Sure, you can call it...
Car / Track used: GT1 class, Kansai GP, Hockenheim (GP and historic), Spa, Azure Circuit AI Strength setting: 100 to 105 Corner (if issue is...
Version: 1.2.3.0 Track and Layout Used: Any Cars: Any Bug: Required Pit Stops do not work. Steps to reproduce: Create a custom championship, set...
Version: 1.2.2.0 Track and Layout Used: Any Cars: Any Bug: Required Pit Stops do not work. Steps to reproduce: Create a custom championship, set...
Has the bug in custom championships been fixed that the AI doesn't have to pit when forced pitstop is on? Has been working fine in normal AI races...
Has the bug in custom championships been fixed where the AI doesn't have to pit when forced pitstop is on? Has been working fine in normal AI...
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