My top 3 hopes and dreams pretty much with each update are some mention of an improved AA solution. plans to implement FSR and addressing the...
you want to set it to always. current would just mean it returns to its default priority the next time the app launches. Always is persistent.
in game sounds are damped when you have the helmet visible in that view. But it's not as though they magically cancel out all exterior noise....
Good to know, I think this comes down to the anti aliasing solution we currently have. It seems to be key in whether or not FSR is a viable...
I hear what you're saying, it definitely has a more throaty note that what we currently have in game. Some engines do sound a little more generic...
@azaris the BT46 both sounds, it doesn't suffer from the distortion some of the other old formula engines have up top. I don't drive Formula cars...
Nice! will take a listen to the Omega in a bit. The GT3-R does sound fantastic also, as does The stock car, sprint car and montana if memory...
Just wondering what some of your favourite sounding cars are? Sound is a big part of the experience for me and some cars definitely sound more...
You can program your own voice activated macros in crew chief, the process is quite straight forward. But the way the ICM is layed out makes it a...
Only time it feels over done to me is when I'm in the gravel/grass which is far more often than you'd imagine. Being in the gravel in the 190e is...
I don't mind how long game updates take to come or whether we get long form blog style posts here on a regular basis. These things take time and...
Had a quick play around in AMS 2, results are less than stellar unfortunately. When upscaling from 2560x1080 to 3440 Image quality suffers...
Thanks for the heads up on this. Interested to hear how other people get on with it. I haven't tried out AMS 2 yet, but I did play around with it...
Most likely it's purely because you can achieve lock to lock more quickly than they can. This came up before in relation to setting a very low...
Try shifting into reverse as quickly as you possibly can from the closest gear. So you're shifting directly into it from only one position away....
@2ndLastJedi slightly off topic, but I've been wanting to compare nighttime/rain performance between the two sims. I can't remember if PC2 took as...
No ones suggesting you shouldn't be creating content about the sim whether it's critical or not that's all good. I think the main thing that...
That's fair enough. I have always just assumed that one of the perks/offshoots of being an early supporter was that maybe there was slightly more...
To me it feels like there is a deeper issue with how cars put power down in the game. I think maybe that spike in throttle response is being used...
I think my favourite graphical touch is the way dust, debris and rubber build up over the course of a race. It's a subtle but standout feature for me.
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