No idea, but that's how it worked with Quest 3 now. My first proper VR headset
and even if you do, you don't need to connect it to this account (I didn't)
I got that Quest 3 before xmas and for me it wasn't even a competition to what to look for (we'll maybe pico 4, but when I could afford quest 3, I...
Not sure at what temp the graphics change color to more yellow, but you definitely start having more risk of sliding at over 90 celsius (and more...
For those who drive mainly on AMS2, I'm sure changes that reduce grip / make it peakier can take some adjustment, especially if you have setups...
My hunch is that it ends up compressing more if you run higher settings that you system can handle and it's not always / only the fps that takes a...
Oh, that could explain some occasional stutters I got yesterday when joining a MP race on Nords ps. not the greatest idea, haven't really driven...
At least limiting the FOV with the oculus debug tool cuts clearly. No idea how the OpenXR toolkit works (you had some other than Quest I guess?),...
For sure, didn't work that well with 90Hz/AWS at 45 ... like you said earlier, it probably requires that 120Hz with AWS at 60 to be smooth enough....
That is from oculus tray tool, that you have to get separately (it uses debug tool though internally).
Same with Quest 3, max resolution (I run with 80Hz personally and no ASW). I do run higher horizontal fov (0.95) with Quest 3, though I have a bit...
It took me a while to "accept" having the vertically limited FOV in VR, but it didn't took that long before it I didn't even notice it when...
I meant the AMS2 config file where you can increase the sharpness for the game. I have the link sharpening at Quality on the ODT.
I at least don't know how, it's annoying (and setting those fov values in Oculus tray tool doesn't seem to work either, so I have to use the ODT...
I limited my vertical fov as low as 0.3, something that @Ernesto_171 suggested (he uses 0.275 if I remember correctly). It's still more than I...
Try 2.0 or 3.0 to see if you notice difference, if not, then something is wrong.
I got my first VR set very recently and not actually tested it much on rain condititions until now, basically just to see what people are talking...
Funny for you to say that, as I felt the default+ now feels closer to what you custom is.
Gameplay - Display OPPONENT NAMES -> OFF
I took them out recently too, not because of fps in mind, but because it sometimes made it look I can see thru another car. I wouldn't surprised...
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