I don’t mind if AMS2 can’t be modded. All I want is for fully custom grids/championships Where we can rename all drivers and have fully custom...
Kyalami 2019 track familiarisation, Formula Classic Gen 3, 120% a.i. [MEDIA]
Formula Classic Gen 1 at Imola 88. 120% a.i. [MEDIA]
Aha! Changing the resolution allowed me to move the elements to the top left so I could then move them to fit 1080p native, as NuScorpii said. I...
The apology is echoed here too, but I feel this needs to be fixed. A video, to perhaps show what static images can't: [MEDIA]
Yeah, I'm also confused as to how he's getting the full VR HUD to show up on the monitor, using ShadowPlay, a Rift S and a 1080p monitor. I have...
What are the detailed differences between laser and Lidar scanning?
Sometimes, the a.i just kicks your azz. Using the same setup from the previous video, which handled so well, I’m suddenly faced with all the...
Yeah, I find having MSAA on Low, with trilinear filtering is the best visuals-to-performance compromise for me.
16 laps of Jerez (no chicane), 120% a.i. [MEDIA]
It still sucks if you don't have a monitor bigger than 1080p though. :( How do you force AMS2 to run at a higher resolution than 1080p, if that's...
125cc Karts racing at the Interlagos Kart Track (no2 layout). [MEDIA]
Yeah, Gen 2 points to 1988 - where the boost output was restricted by even more than it was in 1987, in an attempt at making an 'equivalence rule'...
Definitely seeing some better behaviour from the a.i. [MEDIA]
Yeah, in both PC2 and AMS2, I always setup a race weekend practice session for 30 mins(or whatever you desire) for example, with no a.i, If I just...
I love this track. [MEDIA]
Editing the HUD in VR. A visual representation of the problems Rift S owners(and possibly others) are facing: [MEDIA]
Editing the hud in 2D mode is WYSIWYG, but it's still in the PC2 mode* when trying to edit the hud in VR, on my headset that arrived after the PC2...
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