AFAIK it was intended to show the data from just entering the pits, but there is some legacy bug making it so it doesn't work. (I might be wrong,...
They give the same values so I assume they use the same reference. However, I do not know what the reference is for the ride height
Ride height is recorded and can be seen in MoTec
Why is there a taboo vibe?
I’m looking forward to AC Evo so I can have a chill sim
Apparently it might be related to shared memory
Rothmans livery for the Formula-Ultimate gen 2
do you have fuel consumption on?
I’m not saying it’s impossible for Reiza to change the current limitations
AFAIK it is some livetrack limitation. Reiza detaching it from time progression gives me hope
I’m not saying i want it (because I don’t), but saying something isn’t possible is IMO wrong.
Reiza could make the madness engine support it
I wouldn't be suprised if DLSS gets added, but I wouldn't expect ray tracing
What’s the diameter of the stick?
Whilst talking of GIMP. Does anyone know if there’s a way to adjust the whole alpha channel at the same time for the image?
Does it happen when you shift gears?
What wheelbase?
PM me if you want me to try and help you
All I’ve learned is that you don’t want to hit the bumpstops so I just try and avoid that. I also mostly focus on ride height
Why should we know about their stiffness? I don’t really see how it affects us
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