It'd be nice if we could swap out the KERS up/down for fuel maps up/down... But a stand alone option for fuel maps would be perfect... Going...
100% It should be just drop in and play for the users... None of this learning the inner workings stuff... Just unzip and place the files and go...
Content can only you take you to the track... Keeping the players there is where they'll get the biggest boost... And in AMS2 adding cars is where...
If we got driver swaps and an MP experience that is up to date there's nothing stopping AMS2 from reaching the top of the non-subscription based...
That's a season pass for ya though... Vague outlines is the norm... Expecting any development company to know how their timelines are going to...
There's an open spot for a 90s helmet... That would make a lot of the work already completed by myself and SaxOhare obsolete... Especially if...
That's still the biggest part of the announcement for me... That's something no other sim has in full support from the development team... Sure...
Now that I've had the necessary 13 showers to clean myself up after the dev update release... This part is extremely interesting to me... I...
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They are even better when you do understand them ;) Oomph! and Eisbrecher are pretty damned good as well...
I'd absolutely love to see that happen!!!
That's rF2s whole deal for over a decade... If you want to "test" it...
60s Monaco is essential... It goes hand in hand with 60s Monza and Spa...
That's a really awesome idea...
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DRS gets a bad rep because it was a decision to keep going down the aero over the car route philosophically rather than under it approach... And...
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