Have lists of default skin names been published to save having to manually go through each car in game and type out the full name?
Downloading for me now
Version: V.1.3.0.1 Car: Opala 86 Track: Cascavel AI Strength: 100% AI Aggression: 50% Corner (if issue is corner specific): pit-lane entry Session...
Version: V.1.3 Car: Formula v12 Track: Spielberg AI Strength: 95% AI Aggression: 50% Corner (if issue is corner specific): pit-lane entry Session...
Really looking forward to all the updates. Regarding AI, does the use of the term "initial parameters" imply that there are further personality...
Just to check what Renato's sentence means.....does it mean that if we already have AMS2 installed, we cannot also install the Demo at the same...
I think that was fixed a few updates ago. Instantly feeling a bond with the new BMW 2002 - I think this could be the car I was waiting for, the...
Version: V.1.2.2.0 Car: Porsche RSR Track: Silverstone (and others) AI Strength: 100% AI Aggression: 60% Corner (if issue is corner specific):...
Physics and AI improvements are generally what I look for first. Just looking back at the June Development update, this is what could be coming...
Out of interest, how is 1 strength point applied to the AI lap time. Is it a case of taking the base AI lap time and making them go uniformly...
How about Silverstone - I noticed that it's had revised AI paths? The AI pace is almost good enough for me now although in a field of 20 McLaren...
I've not noticed them moving although perhaps I've not looked closely enough, or maybe it's weather dependent or affected by a gfx setting that...
I'm loving the seasonal updates for the tracks - really adds a range of atmospheres to each location, almost making them feel like new tracks....
Seeing as AMS has a leaning towards historical content, the famed 1998 BTCC cars, or fictitious equivalents, would be interesting.
Version: V.1.2.1.2 Car: V8 Supercar Track: Curitiba Outer AI Strength: 100% AI Aggression: 80% Corner (if issue is corner specific): all of them...
Version: V.1.2.1.2 Car: V8 Supercar Track: Goiania Outer AI Strength: 100% AI Aggression: 80% Corner (if issue is corner specific): all of them...
I agree, there are a few cars in this game (particularly some of the GT classes & the F3 the last time I tried it) where there are 2 handling...
So are the Welsh.
Thanks for this. I'd assumed it was one of the recent Reiza updates that had made the V8s so torque-oversteery, I would never have guessed it...
delete
Separate names with a comma.