Please post your ingame and base settings, I would like to make sure I undstand this right.
I am struggling a little on the lighter feeling on oversteer, since it makes understeer less prominent and also makes drifting not as real. I...
This is really awesome, hopefully we can marry better feeling with the high performance, that is what 3.2 tries to do at least. However for a race...
@Leen-q Reg. the front wheel drives, please find this line: (front_drive_torque_feel 1.7) and change it to: (front_drive_torque_feel...
Thank you Sean, These experimental files have a very different damping approach, so should def. start at 0 and only go up from there. Later I...
This sounds weird, I def. will have to take a look soon.
Ah, right, it's hardcoded in those lines to correspond to 1, will change the file so it's in there. Updated the file in that post, just download...
Yes, that sounds weird. Those weights are scales on lat/long, so the higher they are set, the sooner the slide feel should happen. In 3.2 I...
"rFuktor ? experimental 3.2" Subtitle: "Trying to improve on 3.1" * Rear slide is felt. Now full slide on all 4 tires almost kills the ffb. *...
FL_slide and FR_slide are provided values, yes. Did you try removing all effects?
I'm going back to 3.1 and adding only some few of the "improvements" of the later files back in, and trying to make rear loss felt more again. So...
Yes, it's on my short list of issues, not sure what it is yet as I didn't look in to it. Might be related to the weird on/off feel when turning...
"rFuktor ? experimental 4.2" * Fix for rear slide. * Adjusted damping slightly up towards 3.1 level. * Adjusted rear tear slightly. * Changed...
Well spotted! That is the bug that I just have fixed here.I will post it in a few mins just so you can try those values. I need to just tune some...
Good information, thank you! It's surprising, since I did add a few things that should have resultet in more clear loss of ffb on rear end going...
"rFuktor ? experimental 4.1" * Combine some aspects from exp. 3.1 and exp. 4. * Adjusted tear effect on rear tires. * Adjusted feeling on rear...
In which way do you mean?
@carloscepinha @Marnus Zwarts @Leen-q @spyke70 Thank you for the feedback! Great to have from multiple cars/tracks/drivers, will try to adjust...
Interesting, will be good to figure out what is better in 3.1 and in 4, so best combination can be made
I will try this. Did you lower the gain in-game to check if it became better?
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