Does lowering the fx slider not bring it back to how it was in EasterFuktor?
Ok, so it should be just lowering the fx slider. If that's not the case for anybody, please let me know.
Right, it makes sense. But high LFB will make your wheel return faster to center & also take a piece of the dynamic range out for the progression...
I think you must be clipping when you don't feel them, so going higher in the file won't help. Prob. You need to adjust Lfb far down and also gain...
Quick return to center is bc of high Lfb. Try starting from maybe 10 and only adjust it up gradually.
It makes sense for fx and road, I forgot I made that linear, so it is higher than before, in general. Will make it somewhere in between for next...
Here's corrected file, I hope. Only posting here until you guys call it "ok", so it's somewhat experimental still. * Less clipping on higher...
Ah, thanks, I def. tested on too few cars. The problem is in how much veæocity_scale is modified based on gain. Taking it down and adjusting,...
rFuktor 3.3 just posted, tweaks based on recent postings: * Less clipping on higher downforce or higher speed at higher gain settings. * Karts...
Ok, please let me know the exact changes, so I can modify before posting the zip file.
Wow tUMi! Nice going! I am embarrassed to have to admit my own driving skills are poor, simply bc. of lack of spare time(aside from additional...
@Kevin del Campo I've never used a CSL wheel base, unfortunately, so I am not familiar with the fanatec settings, but if there are any of those...
Hey Marc, I'm curious to hear what makes it so for you? Also, which EasterFuktor version & in-game settings did you use? Cheers, -Karsten
Ok, if you post the exact file I will include that instead.
About to post this .zip file. @Peter Stefani @Stakanov @Alegunner68 @Ray Sheppard @Kuku Maddog, your latest files are included. @Alegunner68 @Ray...
I think this was specific to the "rFuktor" series up to 3.2, simply because the feel of grip loss was made to be felt slightly too little early on...
I will have to try it to feel what you mean. What do you have in-game damping slider set at? (remember that is powersteering in this custom file)...
Is it lateral or longitudinal you mean? What in-game settings?
Ok, please try and change this line: (force_scale (blend (- 1 trail_scale) 1.3 0.8)) to this: (force_scale (/...
Was the clipping issue on high df cars there for you in rFuktor 3.2 as well? Or introduced in the EasterFuktor?
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