I'll test if a wet track at session start dry slower in clear sky than a wet track going from thunderstorm to clear sky in two laps. This will...
I didn't test this yeat, but I believe LiveTrack start with default time to scale the amount of rain in a different pace if you set just two laps...
If you want weather transition in a short race, sync with laps, try two slots with reasonable settings, like heavy clouds with any kind of rain,...
I like to race using a lot LiveTrack with weather transitions, more in SP. Maybe we have some problems with sync in MP, I really don't know, but...
If you try to push the laws of physics, with a crazy weather transition that makes the track goes up from less than 30 to 50 plus Celsius in a few...
I don't like Rally-X water spray in Iracing. https://youtube.com/shorts/2oCe_75zV-E?si=f3MNUPdunxOXnKlR But the reflections are really nice.
Yes, it's like AMS2 now. And visualy really well done. But people in some vídeos believe that IRacing simulate every water drop. Internet is strange.
All the hype about rain in IRacing in YouTube is fun as hell. A lot of "unbiased" content creators praising the "best wet track system" that AMS2...
ASAP: [MEDIA] Just changing Textures settings I can get rid of microstutters in the same spot in Interlagos, with a 3060Ti that don't use...
If I set everything else to LOW or HIGH, I have stutters with Textures HIGH. MEDIUM solves the problem with minor visual degradation. I give up...
Textures MEDIUM.
Set Textures to MEDIUM. Even with spare VRAM, Madness Engine stutters streaming Textures. And track Textures, because microstutters happens more...
For GPUs with 8GB VRAM or less, is good try to lower textures to MEDIUM, because that way you can get rid of most texture loading in race with...
Same here. I only feel better image in wet track reflections. Is better to go up with Environment Map, because this setting really improves...
If can be made, a setting of max visible cars with headlights on BEHIND player will be nice, range from 0-31 and everybody can be happy. I believe...
I use MEDIUM because really near shadows are better (specially inside cockpit) and at night the cars cast shadows when block headlights. Far...
Far shadow are ugly even in ULTRA and higher resolution, because AMS2 engine uses agressive shadows LOD. It's the price for great performance.
Shadows ULTRA and MSAA HIGH. Don´t mess with sharpening in config files. Max headset resolution and pray.
Just for testing, you maybe can try these specific settings in Quest 3, plus lowering resolution a bit. In Quest 2, after more testings, the...
Maybe works nice here with Q2 because I cap FOV .675/.275 and Q2 resolution is lower. Q3 deserves a Display Port option... :(
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