What do you mean by "tear effect"? any sort of vibration? I am 99% thinking this is how I feel so well in AC. In AC I never felt the "FFB die"...
BTW I've also tested V23 of @Joaquim Pereira file, it is surprisingly "alive" regarding the counter steer part. The loss of grip lightness is less...
It's is exactly that. Front and rear grip communicated in different ways. Otherwise, you have no idea of knowing which is front and which is rear....
The thing I noticed was in AC what I liked was that losing grip on the rear, or sliding, was communicated by vibrations and not by getting the...
Thanks, I was wondering if we were starting to "lose the plot" ahahah xD I mean, we go deeper and deeper and at some point we get blinded or...
I hate to be the bringer of bad news but I'm starting to think maybe I've been looking too deeply into these files and I end up optimizing...
I just had an insane race, I thought I had "rFuktor exp 3.9.2" but it was just my old edited 9.1 ... I think I'm struggling to get past that file...
So I've changed a few lines in the 3.9 to my taste (I think, since IDK what I'm doing ahahaha) But I've not only managed to do my fastest lap...
man this is so much better in this specific circumstance that I'm in I have a lot more consistency and control over the car. I did add a tiny bit...
BTW in hotlaping ideal conditions I've set my Pbest and P2 TT of GT4 at Speilberg (1.33.440) with Danielkart V7000 Topspeed 1 (with some personal...
what does this mean? BTW PeterV to make Default+ as usable as other ffbs on my DD1, I go on Fanalab and reduce "Force Effect Intensity" by...
Quite interesting that you mention Project Cars 2... before jumping into AMS2 the other day I recorded some races at Portimão with the Ferrari GTE...
Thanks a lot for the kind words, when I find the time, I do enjoy testing and the relationship "driver, engineer" kind of vibe. I'm not good at...
Idk if I can also share this here, I’m limited since I’m on the phone due to travel but today I published a shootout video with 3 different ffb...
Force Feedback Shootout in Automobilista 2 – Default+ vs Custom FFB | McLaren GT4 at Road Atlanta [MEDIA]
While it is common to use every wheelbase and specially powerful direct drivers like my DD1 at 100% and limit the gain in the game, for a few...
BTW not meant to be picky or anything, is there anything specific you recomend for the wheelbase settings or you would just suggest the "usual" no...
I can explain it to you: I came from lower weaker wheelbases before having more powerful bases. I'm used to not run a 20nm DD1 at 100% peak....
This is quite interesting, when testing I noticed that higher compression made things feel closer to the 3.1 version and maybe that was what I...
Just a heads up, today I was practicing w a friend in estoril testing some stuff w the GT3 gen1 cars with experimental 3.1 and switching from...
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