I meant the AMS2 config file where you can increase the sharpness for the game. I have the link sharpening at Quality on the ODT.
I at least don't know how, it's annoying (and setting those fov values in Oculus tray tool doesn't seem to work either, so I have to use the ODT...
I limited my vertical fov as low as 0.3, something that @Ernesto_171 suggested (he uses 0.275 if I remember correctly). It's still more than I...
Try 2.0 or 3.0 to see if you notice difference, if not, then something is wrong.
I got my first VR set very recently and not actually tested it much on rain condititions until now, basically just to see what people are talking...
Funny for you to say that, as I felt the default+ now feels closer to what you custom is.
Gameplay - Display OPPONENT NAMES -> OFF
I took them out recently too, not because of fps in mind, but because it sometimes made it look I can see thru another car. I wouldn't surprised...
His first comments about ACC were a bit rough, but I didn't think his second video was that bad actually. At least he tried to explain in more...
I tested that nighttime performance loss. Started with 29 gen2 GT3s at Spa, 6pm and x15 acceleration, I started last or at least close to (it was...
Tried it again at bitrate 940 few times (and back to 500-600 I normally use), can't see it doing any improvement outside maybe making the...
isn't tiny pedal still only for rF2 though? I use there (with normal monitor) all the time and love it though.
I tried it earlier, but didn't do anything (at least to improve). This is with a disclaimer, I might have had other settings too high for it to...
I have to play around more with that bitrate to be sure (and maybe with trying that MSAA with high again), but I can't remember it helping with...
There is shimmering without the sharpness filter being used too unfortunately (on normal monitor too, but less). I tried to take it off and did...
The max visible vehicles is getting improvement (priorize better those in front), it's being tested at the moment. I have tried/experimented...
I can't understand how you don't get shimmer/flicker on those shadow details from having the high/ultra shadows. That's the main reason I don't...
I had some issues to get the those FOV changes to apply. Basically I had to have the tool (either oculus debug tool or oculus tray tool) open, but...
Like I wrote much earlier this year, my freezes ended when I stopped using my second monitor and those freezes stayed away too for good....
It's hard to say how bad the desync can be, but from my experience it is quite clear in situations where you are the one who get's the short end...
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