I've just tested this, this is not quite correct. I set the track to wet, time acceleration to "real time" and the track preset to wet and the...
OK Marc. If you want to miss the point, keep missing it. Just one small hint: I don't want to use acceleration settings, the game all but forces...
What you're talking about is the sync to race setting. The sync to race setting IS an acceleration setting. By default the weather slots are 1...
This would be because forcing weather slots to be one hour long each doesn't make sense from a POV of chasing realism. With this design decision...
Yes, that's another thing: The system definitely supports a drying ideal line, but you somehow rarely see it because in sunny conditions the water...
Thing is, the basics for the same thing are all in AMS2, but not quite executed right (puddles, wet line) or can't be properly used due to (imo)...
Yeah, but this setting works the same as a weather acceleration. Weather slots in this game are always 1 hour long. Any weather change that...
If this is supposed to imply that the current weather system is anywhere near iRacing, it's sadly a shot into their own face. Wet line is only...
Their tire wear compared to player seems completely off for this class, yes. 12-13 laps are the maximum that can be done without significant...
Pt. 7 Donington Park [IMG] So racing at Donington Park is not at all a great experience. I tested this track with three different cars, the M1...
I'm not particularly sure the supposed "benchmark for calibration" - F-UltimateG2 around Barcelona - is actually calibrated too well. Especially...
Pt. 5 Curitiba [IMG] Curitiba is - in the end - a relatively well balanced track, but sadly this is created out of discrepancies that even out....
Pt. 4 Buenos Aires 6S [IMG] Buenos Aires is another one of the tracks where the baseline strength is very far away from the actual AI...
Pt. 3 Bathurst 2020 [IMG] This time I'm back with Bathurst, because it's another of the worst offenders. AI - on all classes - frequently...
Part 2: Silverstone GP [IMG] This is another track that has quite some issues, but they are less all over the track and instead are concentrated...
I looked for a car with which to test tracks who need AI line redos vs tracks who need per car AI adjustments, and I think the F3 is pretty well...
If the other thread is considered too bloated, where would be the spot to suggest tracks for AI line redos? There are several very popular...
GT3G2 seems to have issues with this, I had an identical experience at Barcelona
I don't understand why Bathurst 2020 isn't on this redo list after being reported several times. One last attempt: The AI on this track is barely...
No issues for me...
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