[MEDIA] Pretty good points being made. In general, I feel like there has been a bit of a flawed strategy by Reiza when it comes to pushing out...
Le Mans would not be a sensible choice. The game does not have LMP1 or LMP2 or the new Hypercars, so it'd be a track without context. I...
I actually didn't. I remember you and me talking about this, but I actually looked for a friend request and never found it. Gonna look again as...
I'm still not back home, but as soon as I am, I'm gonna try and make the Dualshock reign over your XBox pad ;)
Racing the AI in AMS2 really does not have that much to do with realism. I didn't watch the video, but there are several issues that can't really...
Because attention. Aggressive posts have far more chance of gaining traction. The more obnoxious you are, the more likely it is to actually get an...
What an incredibly insightful post, putting the phenomenon into words far better than I could've managed. Especially the point about spinning...
Yeah, RaceRoom has this issue (which plagues most formula cars there (the road cars aren't affected as much)) that they are simply too stable on...
That's legacy by SMS though, PC2 already had this IIRC.
Me, a pad user, didn't notice anything problematic as well. Could you clarify?
Did you try increasing steering sensitivity to 75 or even 100? That should, in theory, make the movement more immediate.
Really don't understand what you're getting at tbh. The deadzone should not be related to the steering sensitivity and as far as I know, it also...
Ahh, level-headedness ... that's what things you're not passionate about are for. :D Like, if I didn't enjoy driving this game so much, I would be...
I think this is more or less a misunderstanding. @Renato Simioni wanted to clarify that buying a product doesn't entitle you to purposefully get...
And I'm assuming this isn't done corner-specific for every car, but instead through global parameters which are notoriously hard to consistently...
I remember you telling me a few months ago that this had something to do with rolling resistance and as it tends to be the same issue for most...
Like the AI in formula cars, I hope that has seen some love in this update (or will see that in the future), because it gets a little tiresome to...
Cannot confirm this; I definitely do not experience a particularly notable delay. There is a very slight delay when moving your wheel from one...
There is basically no input lag in AMS2. The hard thing is getting rid of the stupid deadzone, because the game seems to have several bugs which...
Would've been cool to have this info yesterday, but thanks for doing this.
Separate names with a comma.