I honestly don't think it is really good AI racing here tbh. Yes, you can set them high enough to match your pace, but they are not really racing...
@Harry H I somehow remember there was some kind of "per track" feature in your AI creation tool but just now I couldn't find it. Is it there...
That is absolutely not true, the F1 games change their physics several times through the year (as almost every other yearly EA game does btw)....
I wouldn't really like them to actually be "equal" in performance then though, more like fixed fuel consumption and tyre use for all cars and have...
I can't really say I agree with that. With default AI in a 22 car field the Porsches are clearly the weakest with normally only 1 or 2 cars in...
@CrimsonEminence Quick question, is an AI pass for GT1 on the cards now that they seem in a very good state physicswise? I am currently doing...
Overtaking is still horrible in a lot of cars, no doubt about it. But I definetly saw quite a noticeable amount of mistakes by the AI, and to a...
@steelreserv Have there been some suspension changes to the GT1 cars, the Merc specifically? It doesn't seem to bounce as much on the straights...
AFAIK the values for the standard drivers are not saved anywhere locally. What you could do is just use the AI generator @Harry H posted here,...
Thanks for your effort, I should have also mentioned I am using custom liveries. Will have to double check everything again to see if there is an...
No, the Porsches are only working fine when I have 7 AI cars and same car, when I have 21 AI cars and same class they don't work correctly either....
@gian In 1.3.6.0 the game doesn't seem to prefer using custom AI drivers over normal AI ones in some cases. I have a total of 21 custom AI drivers...
@Harry H I just tried creating a GT1 AI file with your creation tool and since I use custom liveries I inserted new rows, copied the GT1.xml into...
@gian Is AI overtaking logic specifically something being improved upon in the next update? I have to say I didn't have time to try the new...
That is another fantastic addition to the AI. Though right now I am waiting for a BoP and AI pass update to the GT1 class before I make myself a...
Thanks for this, will be a lot of work but a lot of fun tinkering around with. Quick question, shouldn't this be somehow be noted in the official...
what o_O
Just do an AI race with 21 GT1 cars at 95 strength on Kansai. If you do qualifying, the fastest Porsche will be 6th or lower, most of the Porsches...
Because AI is very dependant on how well it is calibrated for track, class and car in AMS2, which gives a highly varying experience. I mainly...
How you can compare the "adaptive AI" of NR2003 (which just sets the difficulty according to how fast you lap) to an actual self-learning AI that...
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