So no Nissans yet :(
I don't see any on the monitor in the pits. Just reverted to the default drivers and don't see them anywhere either.
Oh, was that changed from the Beta? I think I got it from someones Google Spreadsheet, updated it. Where are the flags even shown in-game?...
Ok guys, here is my custom AI for GT1. Was really difficult as I kinda had to BoP the whole class with the skill values, since the Porsches are so...
I was trying to make them overtake by lowering everyones defending as well, didn't work either. I then lowered consistency for everybody so they...
Yes, overtaking seems to be a big issue in general. They behave almost the same in the race.
Version: V.1.3.0.1 Car / Track used: GT1 / Kansai GP, Old Spa, Laguna Seca AI Strength setting: 95 (with and without custom AI) AI Aggression...
Exactly, the range in his example was 90 AI, so the range of his example is 85-95. If the range was 80, the range was 75-85. But he said it...
I was told the range for race and qualifying skill ist different for each car though. I was more specifically asking for the other values, as I...
Is it possible to get the exact info on how much each value affects this ingame? Like how big the difference between 0.1, 0.5,1.0 start...
I'll go into testing and adjusting as soon as I find the time after the update, GT1 is my favorite class IRL so I want it to be as good as...
I have been working on custom AI for the whole GT1 class myself and I tried to have the ratings as close to reality as possible (was checking...
Have you tried this custom AI ingame? If so, how do the skill differences play out in qualifying time? Also 0.08 and 0.12 stamina on some...
Ah I see, thank you for the info. So it makes sense to use a bigger range for race- and qualifying skill, aggression and defending. Are the exact...
So how does a value like 0.90 scale with 75% agression then? And race and qualifying skill sets the maximum value then? So if I use 90% AI...
So I am working on a custom AI file for GT1, I picked 6 drivers per car (inculding the Nissan, might do more later drivers though). Can someone...
I honestly don't think this is real "Driver Personalities", it is just a 2 or 3% variation in aggression and AI level. Sure, you can call it...
Car / Track used: GT1 class, Kansai GP, Hockenheim (GP and historic), Spa, Azure Circuit AI Strength setting: 100 to 105 Corner (if issue is...
Version: 1.2.3.0 Track and Layout Used: Any Cars: Any Bug: Required Pit Stops do not work. Steps to reproduce: Create a custom championship, set...
Version: 1.2.2.0 Track and Layout Used: Any Cars: Any Bug: Required Pit Stops do not work. Steps to reproduce: Create a custom championship, set...
Separate names with a comma.