Descriptive details won't quench your thirst. Only when you experience those details firsthand, all will become crystal clear. :p:D
So, does today feel like Groundhog Day (the Movie)? :D
I've tested and compared various popular audio spatial enhancements with most sims, both hardware and software solutions were used. In the end, it...
The overall audio environment is being improved significantly. There are still some cars that could use improved engine sounds and/or other...
Gearbox noise is a tough nut to crack in simulations. I feel the current level in AMS2 is much too quiet (compared to on-board recordings) but,...
I don't recommend judging AMS2 audio by v1.5x. :whistle:
Yeah, that video does sound better to me although, the car is pretty quiet inside, especially compared to most race cars.
AMS2 Audio is currently undergoing more extensive work and the sounds you speak of may be improved. While I agree that the VW's don't sound great...
I enjoy navigating the varied-pace traffic in Multi-class racing, whether I'm in a fast car or slower one. Add variable weather and track...
Even the best DD wheel cannot effectively provide very hi-revs, the frequency is just too high and at best, it reduces the servo's ability to...
To echo one of my favorite quotes: "Definitely maybe." :p
I'm very disappointed that LMU dev's have decided to remove settings that should be standard game options of choice (no per-car ffb / super basic...
@Marc Bolger Dude, this is clearly an exercise purely for your own entertainment. Yeah, "l'll go punk the guys in the Reiza forums!" Brilliant....
I don't know what your intent is with your post but, if you are hoping for changes for the better, I suggest you wait for the next update (or...
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