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AI is too fast for me at 70 with aggression on 0.

Discussion in 'Automobilista 2 - General Discussion' started by JapanGamer29, Apr 6, 2021.

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  1. Gevatter

    Gevatter The James May of Simracing AMS2 Club Member

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    I find the Caterham 620r weird to drive even with a steering wheel. It seems to not want to turn in at first and I need to use more turn in than on other cars to get it to steer. Since it is basically a track day toy and not a professional race car I guess the way to go fast in it is to play with weight transfer and more or less chuck it into a corner slightly sideways as you would an Alfa GTA or Escort RS1600.

    @JapanGamer29 since I don't know which cars appeal to you, it's just a shot in the dark, but maybe try the Ginetta G50 GT5 or the GCW Mini. Those are stable cars that are suited to real life beginners, and the AI can't exploit their acceleration abilities too much in them.

    The issue with lower AI strenght is that it still has to be calibrated and tested at lower strenghts, and since the vast majority of users here don't even use it at 70 but rather in the 90-110 range, it's probably simply not worth the development time, since there are so many more things that need to be fixed or added. But never say never, maybe there will come a time then lower AI strength is something to be implemented.
     
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  2. Gary W

    Gary W New Member

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    Same problem here. This sim is not for casual players like us. The best answer I get is, "Sorry, but you suck. Practice REALLY hard for a year or two and it will be fine." I have a job and don't have the luxury of playing constantly. I know some 14 year old is going to say, "I play one handed with just the keyboard while eating pizza and I win every time on max settings at night in the rain!" The funny thing is that I can compete with real players online, just not the AI. Reiza don't acknowledge any problem. Get Asseto Corsica and have some fun.
     
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  3. QuoikaSimir

    QuoikaSimir New Member

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    AMS2 Custom Drivers Utility
    With this application, you can adjust the level of each AI more precisely. You have sliders for driver efficiency in qualifying and racing. By setting the slider close to 0, you lower the AI difficulty in addition to the in-game difficulty slider.

    PS: You can modify the stats of all drivers with the option at the top left: Tool => Mass modify.
     
  4. Ace

    Ace Well-Known Member

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    I'm sorry but your attidute isn't really helping here. If you're not driving on ovals 70s AI is really weak. If you're able to stay on the road for race you should easily be able to beat them. So accept first that there seems to be an issue with your own driving and not the game. Everybody in simracing started with barely being able to stay on track for a full race, but you have to be willing to learn and improve your driving

    It would be great if you could record some clips and share them so others can help you find the issue and improve.

    I would recommend starting out with cars like the Ginetta G40 or Cayman GT4 on easier tracks like Sebring School or Monza Short. Once you got a feeling for them you can move to more complex tracks and faster classes.
     
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  5. Goldsbar

    Goldsbar New Member

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    Are you sure your calibration is good? You’re sure you’re getting 100% throttle? 70% AI should be easy.
     
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  6. HookinFell

    HookinFell Well-Known Member AMS2 Club Member

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    so buy games that are suitable for your skill level, and not simulations which have real world type difficulties which naturally occur modelled in a sim. What other games do is irrelevant.
     
  7. FS7

    FS7 controller filters off please AMS2 Club Member

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    Whenever one complains about AI difficulty they should post what car and track they are using. AI difficulty can vary depending on which car and track you're racing at. Posting videos of races helps too.
    For instance with Porsche Cup I can race with AI difficulty at 110 and medium aggression and my laptimes are similar to theirs at most tracks. On the other hand I did some races with Lancer Cup not too long ago and had to lower AI difficulty to 90 to be competitive.

    So, if you're struggling with AI with a certain car class maybe try a different car class to see it anything changes. Maybe ask here in the forum which car classes people think are easier to race against AI.
     
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  8. Leen-q

    Leen-q Active Member

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    Try the Ginetta G40, which is a forgiving car and RWD. Cars with FWS must be driven with a velvet glove; accelerating too early causes understeer, and releasing the throttle and downshifting too early causes the car to oversteer, trail braking, and measured acceleration. First learn the circuit and the apex points, and especially the fixed braking points. Once you can drive smoothly with consistent lap times, you can try a race against the AI, it' s for shure a challenge to get it done with a controller, your a hero for me if you manage it
     
  9. X-Vector

    X-Vector Member

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    I just did a 15 minute qualification and 15 minute race at the Red Bull Ring (Spielberg) with 20 GT3 Gen 2 cars at 70 AI and came in first after having lapped the slowest four cars.
    This was after serving a drive-through penalty because I forgot about the speed limit of a rolling start due to spending almost all my sim racing time hotlapping.
    My best lap was a 1.30.9 while the AI were between 8 and 13 seconds slower.
    Don't want to call shenanigans but I can't understand how the AI at this level could give anyone trouble except for acting like a moving roadblock.
     
  10. SpaceYam

    SpaceYam Active Member AMS2 Club Member

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    Holy Thread Necromancy, Batman!

    Here's advice that can be applied to any game, not just racing sims. And in fact, any sport, hobby, anything in life that isn't just sitting in front of the TV.

    If you want to be competitive, including against AI, you need to put in the time. Even 10 minutes a day is better than nothing.

    I started off playing PC2 at 65 difficulty. Now I play AMS2 at 110-120 depending on how the AI strength scales.

    If you're struggling at the lowest difficulty, then you need to go to an easier class of car to drive. The Copa Uno and Fusca are good starting points, they are very slow, and you have to make minimal gear changes.

    Like anything, you're probably going to suck for a while as a beginner. It takes time to be competitive. And that's ok. I've finally taken up guitar at the age of 41 after many years of putting it off (I've been playing drums since I was 11, so not unfamiliar with music), and the first two months were realising just how challenging it is to learn new skills and techniques, and understanding that my brain and my hands need to figure out how to make things work before I'm going to be anywhere near playing actual music. I'm about 8 months in now, and piecing together Killing in the Name by RATM. And by piecing together, it's sloppy, I'm getting noise and unwanted harmonics, and I can't transition between different sections nor play most of it at full speed. But I'm still better than I was a week ago. At the start I couldn't even practice more than 5 minutes a day because of the finger pain (due to no calluses) and even after all this time I have days where I can't do more than 10 minutes because my left wrist aches too much.

    Sim racing is an ongoing challenge. It's ok if you suck at the start, because everyone sucks at the start. Every hobby, video game, sport, etc., is the same.
     
    Last edited by a moderator: Feb 20, 2026
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  11. Gary W

    Gary W New Member

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    I can stay on the track.
    I am not emotional.
    I like the game. Not winning doesn't bother me at all. This was a reply, not a subject that I brought up. My point is that they should allow the AI to be adjusted. The players on here that argue that the AI isn't fast enough should agree.
     
  12. Leen-q

    Leen-q Active Member

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    Let me put it this way: when you started walking as a little child, you started with small steps and trial and error, and this is no different. What you want now is to immediately start running with big strides, which isn't realistic.
     
  13. Gary W

    Gary W New Member

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    Yes, I understand that and I don't have a problem with that. But I see the AI getting 2/10 faster than the world record on time trials. If the AI is that slow, why can't a human get a better time? Or is all the slowest racers doing time trial? I am not fast for sure but I am 11th.
     
  14. FS7

    FS7 controller filters off please AMS2 Club Member

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    Which car at which track?
     
  15. sgsfabiano

    sgsfabiano Well-Known Member AMS2 Club Member

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    I'm not sure that is the case, since the game allows unrealistic assists and has quite a few casual game modes. In fact, the whole multiplayer side of the game is very much casual-oriented.
     
  16. SpaceYam

    SpaceYam Active Member AMS2 Club Member

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    I'm starting to get a bit confused by what you're trying to say in regards to AI skill levels.

    Are you saying AI at 70 is too slow? Or too fast?

    Time trials aren't necessarily a good comparison point if you're using a relatively unpopular car or track. I have definitely held (at least temporarily) #1 positions with relatively slow times, in comparison to the only other 7 times set :)

    As FS7 asked, what car and track are you racing? I'm always up for a challenge :) and if we can verify any sort of AI skill discrepancy, that's always a good thing for the developers and the game.
     
  17. Danny Nelson

    Danny Nelson New Member

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    Everything worth learning to do well improves with practice. If you learn the correct line, where to brake, and when NOT to run full throttle, you get much faster.
    When AMS 2 first released the LeMans package, I had to set the AI at less than 90 to compete.
    Today, I can run LeMans with the AI at 110 after a couple years of practice in the Sauber C9.

    Twitch
     
  18. Ricky Richards

    Ricky Richards New Member

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    If someone wants even slower AI than the normal range allows they can set up a multiclass race. For example you have a 1970s F1 car but most or all of the rest of the field is 1960s F1 cars or Formula Junior.

    Other than that I'd suggest starting with easier cars like the vintage mini.
     
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