1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AMS2: The ‘Not-a-Priority Things to Fix’ List

Discussion in 'Automobilista 2 - General Discussion' started by GregzVR, Apr 2, 2020.

Tags:
  1. 3dquick

    3dquick Active Member

    Joined:
    Oct 30, 2022
    Messages:
    284
    Likes Received:
    77
    Thanks for another update. I know you guys are flat out on 1.7 now but do you remember I requested a while ago now to reduce the minimum steering lock on all cars to help on ovals and for digital device users?

    Could you perhaps include that in 1.7 as it is still a game breaker because every button press makes the car turn more than desired and if I reduce damping it just makes the response time longer and harder to countersteer.

    Putting a minimum value of 8 instead of 14 for all cars or even just a few that are pending 1.7 handling updates woudl seem to be low hanging fruit, it´s just changing one value parameter, I would hope and does not affect wheel users much as they can just turn more or less.
     
    Last edited: Jul 5, 2026
  2. TomLehockySVK

    TomLehockySVK Well-Known Member

    Joined:
    Aug 7, 2022
    Messages:
    1,721
    Likes Received:
    2,122
    For ovals there should be a setting for ALL users regardless of gamepad or wheel that allows us to set steering offset. I despise the automatic pull to the left. On iRacing i always turned that stuff off for ovals because i did not need it and it only creates more issues, i never find the offset helpful. On tracks like Daytona it does not even make any sense to have an offset.
     
    • Agree Agree x 1
  3. Yerffej

    Yerffej Active Member

    Joined:
    Aug 30, 2020
    Messages:
    187
    Likes Received:
    165
    I totally agree, controller user here, and i never play the ovals because of the pull to the left, before they introduced that a long while ago, i loved playing on the ovals, but alas no more.
     
    • Like Like x 1
  4. 3dquick

    3dquick Active Member

    Joined:
    Oct 30, 2022
    Messages:
    284
    Likes Received:
    77
    I actually thought that was due to the oval setup camber and to settings, is it really baked in? I too hate it, so that´s another thing to rework if it is.
     
  5. Yerffej

    Yerffej Active Member

    Joined:
    Aug 30, 2020
    Messages:
    187
    Likes Received:
    165
    I believe it is baked in, I tried loads of different settings, but nothing worked.
     
  6. TKracer

    TKracer Active Member

    Joined:
    Aug 16, 2021
    Messages:
    168
    Likes Received:
    153
    Maybe im in the wrong place but I feel like the opponents engine sounds are a bit wanky.

    On a distance like 30-50m they are quite loud however passing a car you barely hear their engines. I wish the close proximity engine sounds were a lot louder and the long distance sounds were less.
     
  7. RodentYell

    RodentYell Member

    Joined:
    Aug 27, 2016
    Messages:
    32
    Likes Received:
    1
    New 2005 GT2/GT1 cars the steering wheels are off centre.
     
    • Dislike Dislike x 1
  8. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

    Joined:
    Mar 24, 2016
    Messages:
    7,448
    Likes Received:
    4,143
    Hi,

    That's completely normal, as it's how it is in real life. For example, use an extenal view to see how offset the driver is in the car versus the steeringwheel, etc.

    Thank you,
    Marius
     
  9. jordif103

    jordif103 New Member

    Joined:
    Jan 21, 2024
    Messages:
    16
    Likes Received:
    2
    I don't think if this was already mentioned before or if you are already working on this... but quite a few people on Discord we think the FV8 G1 generic models and the FV10 G3 generic models have them helmets too high. They break the immersion. It happens the same with the F Hybrid G2. I'll share some pictures. Of course everything said is in a helpful and constructive way! :)

    First 4 images are FV8 G1 vs reality
    Next 4 images are FV10 G3 vs reality
    The 9th image is the amazing work of the FV8 G2, they match perfectly the helmets height and I think that should be the target
    10th and 11th pictures, F Hybrid G2 vs reality

    You can see comparing them that in the game, the helmets cover part of the engine air intake above their heads. When in reality, they are quite lower. Like in the FV8 G2. The Renaults are just on the limit, they don't break the immersion but I think they should be lowered like the FV8 G2. Specially Alonso, he was riding quite lower than what it is in the game right now.

    Again, everything said in a positive way, I love this game and if I can help to make it better, why not!! :D
     

    Attached Files:

    • 1.jpg
      1.jpg
      File size:
      78.8 KB
      Views:
      48
    • 2.jpg
      2.jpg
      File size:
      141.1 KB
      Views:
      49
    • 3.jpg
      3.jpg
      File size:
      141 KB
      Views:
      47
    • 4.jpg
      4.jpg
      File size:
      216.1 KB
      Views:
      46
    • 5.jpg
      5.jpg
      File size:
      286.6 KB
      Views:
      48
    • 6.jpg
      6.jpg
      File size:
      330.1 KB
      Views:
      47
    • 7.jpg
      7.jpg
      File size:
      223.8 KB
      Views:
      47
    • 8.jpg
      8.jpg
      File size:
      68.8 KB
      Views:
      48
    • 9.jpg
      9.jpg
      File size:
      82 KB
      Views:
      46
    • 10.jpg
      10.jpg
      File size:
      181 KB
      Views:
      46
    • 11.jpg
      11.jpg
      File size:
      160.1 KB
      Views:
      48
    • Agree Agree x 8
  10. Danny Nelson

    Danny Nelson New Member

    Joined:
    Feb 24, 2025
    Messages:
    26
    Likes Received:
    9
    How about fixing the handling on the Z06 corvette? It's nothing like the real car, which brakes much more reliably.
     
  11. deadly

    deadly BANNED BANNED

    Joined:
    Jul 8, 2016
    Messages:
    1,684
    Likes Received:
    567
    Please, finally replace replay cameras like in the screenshot below (Imola 88) which show trees or buildings instead of cars on track.

    20260720221004_1.jpg
     
  12. Jason Bradshaw

    Jason Bradshaw Member

    Joined:
    Apr 27, 2021
    Messages:
    93
    Likes Received:
    44
    Firstly, i want to start by saying thankyou to Reiza for all of their amazing work so far.
    I know i sound like a broken record, and i also appreciate that this is probably more complicated then i realise, but...

    1. Can we please allow the modders to override the pitcrew suits so they match the driver liveries as they do with the default cars.

    2. Can we please update/fix the pit crew animations so they stop gliching/cars driving out of the pitlane without tyres etc...

    These 2 things are literally the ONLY immersion breakers to what is the best VR driving experience bar none....

    Thanks in advance
     
    • Agree Agree x 2
  13. TomLehockySVK

    TomLehockySVK Well-Known Member

    Joined:
    Aug 7, 2022
    Messages:
    1,721
    Likes Received:
    2,122
    I don't understand this one. What exactly is with pit crew animations glitching and cars without tires ? You need to describe in more detail what the problem is otherwise stuff will not get fixed. And post it here:
    Bug Reports - Automobilista 2 (Read the Opening Post)
     
    • Like Like x 1

Share This Page