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AMS2 - User Livery Overrides

Discussion in 'Automobilista 2 - General Discussion' started by Rob Thompson, Dec 31, 2020.

  1. Zero Signal

    Zero Signal New Member

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    Ok, here's a preview of one of the liveries I've been working on. It's loosely based on Sandy Grau's DTM Mercedes from 1995, but modified to better fit on the CLK-LM.

    [​IMG]
    [​IMG]

    This is the first skin I've made in over 15 years since the F1 Challenge and SCGT days, so go easy on me, as I'm a bit rusty :)

    One thing I've found is that the yellow is significantly brighter in game than it is when I'm viewing the file itself. Is there a workaround to this in terms of settings for the DDS file, or is this just how the game engine renders?
     
    Last edited: Mar 21, 2021
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  2. Brainbug

    Brainbug Inside Virtual Reality Reiza Backer

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    Well, as long I know it’s always the same with colors: you can NOT simply use a color in your paint program and expect to be perfect correct ingame. From my side color-tuning is always needed, sadly the hard way: test ingame, edit in paint program, test ingame, ...
    Same goes for saturation, but hey, in the end it’s all about how perfect you wanna go. But I would recommend to do so. ;)

    same goes for black and white. Never use „full“ values like 0,0,0 and 255,255,255.
    There was once a good guide abour working on liveries at pc2 forum, should be easy to find if you interest.
     
    Last edited: Mar 22, 2021
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  3. deadly

    deadly Active Member

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    with bright colours you need to take care, because the game usually makes them more shiny and brighter. so, use a darker colour in your paint program and check how it looks in game. for white, i would advice a "dirty" colour, with a slight touch of grey in it.
     
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  4. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    Last edited: Mar 22, 2021
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  5. torsteinvh

    torsteinvh Member Reiza Backer

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  6. Brainbug

    Brainbug Inside Virtual Reality Reiza Backer

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  7. PaidoGato

    PaidoGato New Member

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    I've run into some interesting tests regarding livery and material shading.
    Also made a feature request here in this thread.
     
  8. Chrisi74

    Chrisi74 Well-Known Member Reiza Backer

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    [​IMG]
     
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  9. Chrisi74

    Chrisi74 Well-Known Member Reiza Backer

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    [​IMG]
     
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  10. Chrisi74

    Chrisi74 Well-Known Member Reiza Backer

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    WIP for the Porsche 962c Real and Fantasy Skin Pack !
    [​IMG]
     
    Last edited: Apr 1, 2021
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  11. Zero Signal

    Zero Signal New Member

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    ss160720.jpg

    I've redone the ProMarkt CLK skin I've been working on, as I wasn't super satisfied with the first version. This one has turned out much better.
     
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  12. Chrisi74

    Chrisi74 Well-Known Member Reiza Backer

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    WIP for the Porsche 962c Real and Fantasy Skin Pack ![​IMG]
     
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  13. lstinziano

    lstinziano New Member

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    There's no way to paint helmets yet ? I really enjoy AMS 2, but without painted helmets on an open wheel car, it feels incomplete.
     
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  14. Brainbug

    Brainbug Inside Virtual Reality Reiza Backer

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    Hell, you are Right. Let’s push the alarm button and contact the devs!
    They better stop immediately working on other stuff like fixing and fine-tuning existing stuff, preparing new content, fighting an all fronts .... and bring finally the custom helmets! Soooo „incomplete“
    —-ironical mode off——

    :p:D
     
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  15. deadly

    deadly Active Member

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    20210402192917_1.jpg
     
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  16. Chrisi74

    Chrisi74 Well-Known Member Reiza Backer

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    [​IMG]
     
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  17. Zero Signal

    Zero Signal New Member

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    Preview3.jpg Preview4.jpg Here's another car I've been working on. This is loosely modelled after the 1992 Diebels Alt Zakspeed Mercedes that competed in the DTM.
     
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  18. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    20210403113828_1.jpg
    Jan Lammers Shadow Argentina 1979 (wip)

    Does someone know how to partial shear a picture with Gimp.
    Edit: I do, you can partial select an image and transform it using the Perspective Tool.
    I managed to give the "G" on the cockpit a better orientation, (now it tapers a little to much)

    20210403130522_1.jpg
     
    Last edited: Apr 3, 2021
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  19. White Oak Racing

    White Oak Racing Member Reiza Backer

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    Omega Stock Car Windscreen Help Needed
    I've been able to figure out that I needed to add a Windscreen line to the stock_omega.xml file but I'm having difficulty understand what template to use.
    I see in the new template file there is a file called omega_banner_diff.psd and I assume that's what is to be used for the windscreen component.
    I have worked with it in GIMP and have cobbled together a solution
    My first efforts had a red tinge to the screen but the I added a black mask to the visible layer and got a clear screen but I lose the banner at the top or the windscreen in cockpit view.

    I'd appreciate any assistance.
     

    Attached Files:

  20. Chrisi74

    Chrisi74 Well-Known Member Reiza Backer

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    WIP
    [​IMG]
     
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