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AMS2 - User Livery Overrides

Discussion in 'Automobilista 2 - General Discussion' started by Rob Thompson, Dec 31, 2020.

  1. Ace

    Ace Well-Known Member

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    Pratt Miller #3 and #4 are updated for 2026. Since getting all IMSA 2026 GTG3 liveries done will surely take a few months this time I will roll out the GT3 bundle in different phases, so I will see what will be ready for Daytona this weekend, release the first phase of the bundle and then fill in the missing liveries every few weeks until the roster is complete

    Corvette Z06 GT3.R #3 & #4 Pratt Miller Motorsports 2026
    C8_PrattMiller_2026_Duo.jpg

    C8_PrattMiller_2026_Rear.jpg
    C8_PrattMiller_2026_Top.jpg
    C8_PrattMiller_2026_Front.jpg
     
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  2. Ace

    Ace Well-Known Member

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    Updating the DXDT to 2026 livery was quite faster than I expected

    Corvette Z06 GT3.R #36 DXDT Racing
    2026_dxdt_front.jpg 2026_dxdt_side.jpg 2026_dxdt_rear.jpg 2026_dxdt_top.jpg
     
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  3. Cozy61

    Cozy61 New Member

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    Apologies but does anyone know why (matte) Specular maps are not working in V1.69.3? No matter what i do the vehicles remain shiny in Showroom and on track - I tried someone else's map and that doesn't work either - All naming/sign posting correct in XML - Thanks in advance
     
  4. Cozy61

    Cozy61 New Member

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    Scrub my last message I believe I have succeeded in getting it to work - I'm using Affinity Photo 2 and the Channels system for Alpha is quirky to say the least!
    1. Create Livery
    2. Create a mask Layer (Black Alpha Channel)
    3. Create a Greyscale Mask
    4. Paint Mask (in Layers) Black
    5. Export to TGA file
    6. Import to Nvidia Texture Tools exporter
    7. Save as BC3 DTX5 DDS with Alpha and mipmap
    8. End result (Matte Body work) ss004447.jpg
     
  5. KRRTDustin

    KRRTDustin Well-Known Member AMS2 Club Member

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    Top secret photos from a Silverstone Shakedown by Red Bull :eek:

    #F12026Skinpack
    Red Bull Shakedown 1.jpg Red Bull Shakedown 2.jpg
     
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