I've only played AMS2 for an hour or two at most but with the limited time of playing i'm finding the physics feel more like an arcade game than a simulator----compared to AMS1. For example you can floor the accelerator instantly in the F1 based cars(i have only tried the V10 and Ultimate) without losing the backend coming out of slow corners, it is a struggle to get wheel spin, it is a struggle to even lock up the brakes and cornering too sharply is not punished either.(yes i'm aware with F1 cars a lot of pressure should be applied for braking but even so it is still hard to lock up at present) Also the cars feel like they are self correcting to the point you don't feel proud of yourself for keeping the car in control, it feels like you are always driving with assists.(i play with all assists off) In AMS1 you have to feather the accelerator and brakes, gradually turn into corners and there is no way in hell you can floor the accelerator instantly and not lose the backend. Yes i understand that making a sim harder to play is not necessarily a more accurate simulator but at the moment i think the game has gone too far the other way. Already lost the enthusiasm to explore all the other content as something feels fundamentally flawed in the game---back to AMS1 i guess.