Yes i have it working now and -3500 is about right. Don't like the way it has a separate entry for every car. Hope they fix the VEH on them
On this mod, make sure you install the realfeel upgrade when you choose your car with the install button
Sorry to all i offended, but i'm serious about not liking mods for AMS. They just make it harder to get in a public server with some other people. If the Modded Car/Track combinations would be visible in the Leaderboards it will add to the value. But in combination with the Quality of the AI in AMS, the mall functioning DeltaBAR and more people racing in leagues then in Public servers. I'm in not need for MODs. But you are all free to like them. (@hex I removed my dislikes, You are right i overreacted)
Downloaded all the cars for AMS.. Loving it! Thanks a lot for the link! Must buy mods! Wicked sound and fun!
Note that these are not going to be pay mods. Once they are 1.0 they will be free. We are only paying now to support the modders and to gain early access to betas. I got the McLaren MP4/6 today...life just got a little better.
I kinda agree. While the models, in this and in many other mods, looks nice I'm very suspicious with the physics.
You guys might want to try these mods before you say something like that. In the first place we are talking about mods that are specific year (91 & 92) cars vs fantasy Classic cars which are based on the 80s turbo car era. The asr mods all have visual differences and the engine manufacturers all sound different. Believe me, I love the Formula Classic and it is even our next car of choice in my F1 league but the asr mods are no joke and also not really comparable to the Formula Classic. If we were going to compare them to a Reiza car it would be more like the Formula V12 dream machine. F1-SR (now ASR) have been around a long time. They originally made these cars in RF1. The physics were amazing back then and they do not disappoint in AMS either. This is definitely a more polished mod vs what we had in RF1.
Why would we compare V10 cars to V12? Isn't Formula Classic with V10 engine and loosely based exactly to MP4/4-6?
Well I supposed you're kind of right boss. The asr cars seem to fit about in between those 2 Reiza cars. The F-Classic is late 80s and F-V12 is mid 90s. I guess compared however you want, the asr cars can hold their own. Either way it's just a mod and you certainly do not have to download it or even like. I personally think it's brilliant.
to be far I've been running the RF2 ASR 91 cars at adelaide recently i think its one of the most scariest cars in a sim you can get (truly great job i think. captures the thrill of these i can imagine). But in rf2 theres nothing to equal that. Im not disrespecting the work i just think its too close to reizas version. maybe not vo. Suppose if these were free in ams, but their no Bit hard to justify the price when theres a devs version. To add i think the physics/feel were better in the 91 cars than in the 92 ASR season mod. After comparing them back to back, and i had visual glitches in that, like the benetton/ferrari engine cover being all black.
You can currently download the AMS 91 base mod + the Ferrari for free. The rest will be free once the mod is complete. And I agreed on 91, that mod has always been superior in the set of 91-92-93-94. The 94 mod was always the next best one. Then 92, then 93. For me anyway...
Someone correct me if I'm wrong, but I'm sure if you really wanted you can set these up to run with the Reiza physics. The SuperV8 extra vehicles by PATRIOT use the stock physics by Reiza. You get the best of both worlds, then.
Oh for sure you can do that with any car if you like. The hdv files are not available in AMS but we can still point cars to them in the veh files like this: HDVehicle=F_V12\F_V12.hdv <- that pretty much does it all Graphics=F_V12.gen Spinner=F_V12_Spinner.gen //Upgrades="F_V12_Upgrades.ini" GenString=BLK Cameras=F_V12_Cams.cam Sounds=F_V12.sfx HeadPhysics=F_V12_Headphysics.ini Cockpit=F_V12_cockpitinfo.ini This is not necessary with the asr mods though as they have legit physics.
And you have confirmed this how, other than your personal subjective feel? Their Ferrari 643 for AC seems to have two big mistakes in their physics (LINK), so I will remain very suspicious about the physics side of the cars.
LOL, dude then try them yourself or don't. The mod is free. ASR has been modding for years. I have ran several series with their cars and physics over the years. I didn't realize you investigated all of the physics of every car. It is kind of funny though since you cannot even see the physics hdv files in all of the stock AMS cars. So are you suspicious of those as well? I stand corrected and I would probably suggest that you pass on this mod. Sorry for the sarcasm...you got me.
the car for AC and the car for RF2 cant really be compared - and even so the reviews for that particular car is pretty good.
Are you ok there? Maybe sit down and relax. Not suspicious of the experties of Niels & Renato no. But I don't know who is the physics guy in ASR team and don't know about his past work for GSC/AMS. But you can stop answering (to me) now. You seem to have nothing credible to give to the issue/question.
Anyway guys I am just passionate about sim racing and I am hardly upset. As far as I know there are no physics issues other than what Jebus is talking about in another mod in Assetto Corsa. We all have the AMS F1 physics so for those of us who are suspicious we can provide feedback to ASR if we see mistakes or issues. And as is the case with any mod it comes down to if an individual likes it or not and that's about it.