Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Aug 11, 2022.
Maybe Project cars 2 had this feature, but i dont remember it having much visual appearance
Beta players may confirm but it probs is dynamic, no canned racetrack progression like in acc
Pcars 2, live for speed
It's just too bad that the ai won't be affected by the dirt, just as they aren't affected by water puddles. Great for online though!
How do you know that? You in the beta or something?
If this is true we better have a way to turn it off
I asked this question along time ago, from what I understood it's not really dynamic, they more or less alter the the grip levels based on when you go in each round.
I could be wrong and things have changed since I asked and I haven't played it in ages.
iRacing has dynamic track conditions which the rubber is layed down based on where the cars drive...not a generic rubbering based on time like ac.
It also has loose surface physics and dynamic tires which bring debris onto track, picked up by other tires and cleared over time.
A multi layer heating system based on several days of server temps, those layers also determine the moisture and water absorption for when rain ever makes it.
How well all this actually works, who knows.
Of all the current sims the madness engine and iRacing have the most advanced track tech.
it is a diminishing trail left by your tires until they are clean, yes. and it will alter the level of grip for everyone who drives on those lines until it is clean. and if it wasn't enough, if it starts raining before the trail is cleaned off, it becomes muddy and slipperier.
what i haven’t checked is if treaded tires (semi-slick, road and wet) make the trail longer due to carrying dirt/mud in their grooves.
It should probably be stressed that the tweet shows dirt on the track. This is the real life effect of mud on the track:
As far as I know it is fully dynamic in AMS2 as well based on where the cars are passing. There was also a little video from SMS back at PC2 times on that.
yes pC2 had it as well and it was dynamic too but you didn’t really feel the grip change.
meant to edit another post
The 60's one is ok but it really picks up in the 70's and 80's.
Looking forward to the new f USA circuit specific specs and some ovals.
I know this because the ai don't run on the same physics as the player. If you've played single player against AI in rain and wet surface conditions, you would have noticed that you are affected by the puddles of water on the track, but the ai just cruise through them like there's nothing there.
What track is this? I am not yet able to pick out most tracks yet
Incredible as it may seem, the F1 2021 and 22 codemasters have this, but it's just visual, I don't know how it will be in AMS2, if it will change anything in terms of local grip.
Hey all, I have a question regarding season pass. Don’t get this message as a hate or something, this is just my concern as a person who bought season pass for the other content and not particularly Racin USA. I’m not sure if I read the latest update, but Reiza told that there won’t be need to change the name of it to 2020-2023 as they plan to release all packs till the end of the year. Is it still the case? We are coming close to September and by looking how long it took with Racin USA I’m worried that the plan that is in season pass description isn’t possible and either they will say that we will get another year of pass, or we will get info like “hey, we are sorry we haven’t delivered those packs that were planned at the beginning, however we’ve made Racin USA 4x bigger than it was planned so everything is ok”.
I know that Reiza overdelivered on that DLC making it huuuuge, but tbh I bought season pass not only for USA pack, but also, or even more because of Adrenaline pack and Brazilian GP legends. Any update from Reiza regarding season pass situation will be appreciated
I don't know for sure but I would hope and assume that Reiza would honor and make all of the packs that were promised with the season pass free to those that purchased it.
Not sure how they would not have to honor this even if things get delayesd.
This Season Pass covers all planned DLC packs planned for Automobilista 2 over 2020 & 2022 - includes at least 6 Premium Race Tracks with multiple versions, 3 Expansion Packs with several cars and tracks along with other smaller packages still to be announced.
Hockenheim Pack featuring 1975, 1988, 2001, 2020 versions (individually this will sell for US$ 9.99 /€8.99) - RELEASED IN JULY 2020
Silverstone Pack featuring 1975, 1991, 2001, 2020 versions (individually this will sell for US$ 9.99 / €8.99) - RELEASED IN AUGUST 2020
Nurburgring Pack featuring GP, Nordschleife & 24h layouts (individually this will sell for US$ 9.99 / €8.99) - RELEASED IN OCTOBER 2020
Spa-Francorchamps Pack featuring 1970, 1993, 2020 versions (individually this will sell for US$ 9.99 / €8.99) - RELEASED IN DECEMBER 2020
At least two more Track DLCs in the same mould of the ones above ( US$ 9.99 / €8.99 each)
Furthermore, this Season Pass covers all Expansion Packs and other Car & Track packages to be released in the 2020-2022 timeframe - these are packs currently confirmed, arranged to a certain theme, featuring cars, tracks or both, with base prices ranging from US$ 9.99 - US$ 19.99:
Brazilian Grand Prix Legends - Pack featuring several World Championship cars won by Brazilian drivers
Historical Track Pack - Pack featuring historical variants of tracks featuring in the game
Street Supercars - Pack of road-legal Supercars
Racin´ USA - Pack featuring several North American cars and tracks, modern and historical
Adrenaline - Pack featuring several off-road & Extreme Motorsports cars and tracks
Separate names with a comma.