1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    Can you check if this is also the case when driving Default ffb?
     
  2. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

    Joined:
    Mar 5, 2018
    Messages:
    197
    Likes Received:
    64
    It's good witj the défault FFB.
     
    • Like Like x 1
  3. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    I've reproduced it now.
    It seems we should avoid running that combination, my guess is that somehow some custom script variables get overwritten by garbage data by the madness engine under these conditions for some reason.
     
  4. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

    Joined:
    Mar 5, 2018
    Messages:
    197
    Likes Received:
    64
    Ok thank you !
     
  5. JoKeR

    JoKeR Member

    Joined:
    Mar 10, 2016
    Messages:
    61
    Likes Received:
    19
    Noted this today on some MP servers where it started to rain during the race. Got puzzled thinking what was going wrong, but didn't thought it was related to the custom ffb file. If this is really the case, unfortunately I'll have to stop using these. :(
    What version do you recommend where there is no "code for wet conditions"?
     
  6. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    I will spend some time and fix this by tomorrow.
     
    • Friendly Friendly x 2
    • Like Like x 1
  7. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    @Jean-Yves Mercy @easy81 @JoKeR

    Here is fix for wet track. There was a bug in the file...
    Experimental rFuktor 3.5 attached.
    It seems to create some other added noise in the ffb when the track is wet like this, not sure what is causing that, will fix another time.
     

    Attached Files:

    • Like Like x 4
  8. Kevin del Campo

    Kevin del Campo Active Member

    Joined:
    Feb 7, 2021
    Messages:
    227
    Likes Received:
    113
    lol @Michael Enright for disagreeing with my post.
    Did you come over to my house and try out my rig?
    Would explain why my cat was so upset this evening lol
     
    • Funny Funny x 1
  9. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

    Joined:
    Jul 3, 2019
    Messages:
    1,178
    Likes Received:
    331
    If I did, I didn't mean to. Have never disagreed with a post yet. I will look for your post and remove it. Sorry.
    Edit : Found it. Don't have any idea how it got there. I will have to be more careful with my fingers in the future. :)
     
    • Friendly Friendly x 1
  10. Jean-Yves Mercy

    Jean-Yves Mercy Active Member AMS2 Club Member

    Joined:
    Mar 5, 2018
    Messages:
    197
    Likes Received:
    64
    Karsten, for me it's good, great job !!
    Except as you pointed out a little noise in the scenario where we start with dryness and then rain, but it's bearable until you find the bug.
    Good night.
     
  11. Kevin del Campo

    Kevin del Campo Active Member

    Joined:
    Feb 7, 2021
    Messages:
    227
    Likes Received:
    113
    No worries dude, I was like why would someone disagree with that :D
     
  12. Kuku

    Kuku Flying Kiwi AMS2 Club Member

    Joined:
    Aug 30, 2020
    Messages:
    1,502
    Likes Received:
    963
    Hi Karsten

    I prefer the trail adjustments as per 3.4.

    # Trail adjustments
    #

    (centering (blend (- 1 trail_scale) 0.22 0.5))
    (force_scale (blend (- 1 trail_scale) 1.3 0.8))
    #(centering (blend lfb_slider 0.25 0.5))
    #(force_scale (* 1.5 (/ 0.22 centering)))

    Not sure what else has changed if anything apart from viscosity line removed.
    Was that part of the rain issue ?
    there is still that little bit of noise coming through the (fX) effects somewhere.
     
    • Informative Informative x 1
  13. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    Ok, Thanks Kuku, I think there was a minor tweak to the over-steer values as well.
    But good to know, will go back to the 3.4 trail way.
     
  14. Kuku

    Kuku Flying Kiwi AMS2 Club Member

    Joined:
    Aug 30, 2020
    Messages:
    1,502
    Likes Received:
    963
    It not a big difference and others might like it more . just find the 3.4 way a bit more free moving and faster due to lower pendulum effects working against counter steer adjustment if that makes sense
     
  15. Marnus Zwarts

    Marnus Zwarts Boost Creep AMS2 Club Member

    Joined:
    Jan 6, 2021
    Messages:
    237
    Likes Received:
    93
    Thanks, will try this file. I had the same issue with rain. First time it happened I grabbed and removed my VR as quick as possible to check if my wheel broke (CSL Elite with F1 rim) :eek:. I went back to a previous version and all good again :D
     
  16. torsteinvh

    torsteinvh Active Member AMS2 Club Member

    Joined:
    Jul 3, 2019
    Messages:
    292
    Likes Received:
    205
    @Karsten Hvidberg I'm playing around with the latest Fuktor file now, and the effects off-track is way more pronounced than on-track. Are there any parameters in the file I can play with to help with this?
    I've tried reducing large_offroad_bump_scale but that didn't seem to do much...

    This is with the Porsche GT1, and might be a bit of a special case... To add the the immersion I have a very basic wheel rim on my DD1 base for these older cars, so there is very little natural damping from the weight of the wheel. This probably enhances the effects a bit...
     
    • Informative Informative x 1
  17. tUMi

    tUMi Active Member

    Joined:
    Apr 26, 2020
    Messages:
    124
    Likes Received:
    127
    Today I have been testing your experimental rFuktor 3.5 file, all I can say for sure that it works for me as well as the previous rFuktor 3.4 file did. :) Changes seems to be subtle this time, for me it feels pretty much the same as the rFuktor 3.4 file, at least it did in AMS2 Time Trial mode where conditions are always perfect. I think I will stick with this experimental rFuktor 3.5 file for now (until you once again post here a new improved version of this). ;)

    After all, it did help me to achieve another new WR. :cool: This time I was working on Imola. I can tell you that a lot of effort was required to achive a WR this time as the Top-10 is really close on this track, the margins were tiny. Keeping that in mind, one and a half tenths of a second difference to the previous WR holder satisfies me. :)

    http://www.dropbox.com/s/25cayh5oavppvvg/ams2_f-v12_imola_gp_tumi_world_record_12-04-21.png?raw=1

    http://www.dropbox.com/s/4umtyi7vnfvvywe/ams2_f-v12_imola_gp_tumi_personal_record_12-04-21.png?raw=1
     
    • Winner Winner x 1
  18. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    `
    Hey Torstein,

    Which effect/what are you feeling off track?
    I just went off track & didn't notice anything weird, but I might have been doing something wrong.
     
  19. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457
    I'll go for a time trial later & ghost your effort just to see the awesome :)
     
    • Like Like x 1
  20. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

    Joined:
    Feb 27, 2020
    Messages:
    1,060
    Likes Received:
    1,457

    Attached Files:

    • Like Like x 2
    • Winner Winner x 1

Share This Page