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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Reiche

    Reiche Member AMS2 Club Member

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    It indeed would be a handy addition to the releases to include some (even if it is some very very basic) baseline values for the in-game settings.Something like the starting values (or be it a range) in Stakanov's posts.
     
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  2. bandqit

    bandqit Active Member

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    Agreed, but I'm not going to start making demands - the work ethic seems tireless enough as is!
     
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  3. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Say a real thing ... I like the FFB quite spiced up with effects ... so it's only fair that you cut it down for your tastes and needs ... of course turn down FX as much as you need (if you want a lower general level) or alternatively if you want to intervene on a single effect you can do it inside the file on the single voice (kerbs, bumps, scrub, etc.) ;)
     
  4. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    rFuktor 4.2 high end file.

    As usual based on feedback and then the sensitive hands of @Panos Schoino & @Shadak !

    * Fix understeer grip loss for real.
    * Improved tyre slip in high downforce situations.
    * Karts even more tuned by @Panos Schoino.
     

    Attached Files:

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  5. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    rFuktor 4.2.1 high end file.

    Minor corrections.

    * Very slight bug-fix(non-important) in 1 line.
    * Very slight adjustment of longitudinal grip loss calc.
     

    Attached Files:

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  6. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    @Karsten Hvidberg
    Not many will probably notice but there’s some very complex looking new code in this file to add to the already mind boggling formula.
    I really don’t know how you come up with this stuff .

    That said i have been struggling to find the right mixture of in game settings to work the feel around centre since the blending of centre full.
    But the 4.2 felt like it had better weight. but also less sensitive tyre feel.
    4.1 felt good in most respects and i didn’t feel there was any changes to scales of significance needed.
    But it was just a little loose around center with lfb setting that gave preferred rotation speed.
    Obviously i need to spend more time with it
    in coming days and also this patched 4.2.1

    On the side i’ve also been playing with porting some of the new scrub, tear , and slip code into my T300 tune as i still like the full feeling of the wheel it’s giving me..
    still a work in progress though. :whistle:
     
  7. Marnus Zwarts

    Marnus Zwarts Boost Creep AMS2 Club Member

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    I just wanted to post that I love the 4.1 file, it's just so good on the CSL Elite base. Now I'll have to try 4.2.1 :)
    Thanks again guys, you are genuinely transforming the sim!
     
  8. Magnus

    Magnus Active Member

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    I’m looking forward to Monday when I’ll get a chance to try the updated files out, though at the current rate I wouldn’t be surprised to see another updated file before then:)

    @Marnus Zwarts - any recommended in game settings for the CSL Elite?
     
  9. Marnus Zwarts

    Marnus Zwarts Boost Creep AMS2 Club Member

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    Hey man, just to put it in perspective that mine might differ a bit from yours. I've got a muscle weakness disease (Myalgic encephalomyelitis/chronic fatigue syndrome (ME/CFS) is a disabling and complex illness. People with ME/CFS are often not able to do their usual activities. At times, ME/CFS may confine them to bed. People with ME/CFS have overwhelming fatigue that is not improved by rest.)

    In game I use 65, 25, 70,50. I up the effects due to the low ffb on the wheel.
    Wheel ffb 20 - 30, sen auto, dri -2, ffe 100, force 120, shock 100
    Upping the ffe and force really helps to bring the detail through.

    This results in a very light wheel, but with enough detail to know what's what. Without @Karsten Hvidberg's files I don't get the detail I need with such low forces.
     
    Last edited: May 12, 2021
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  10. Magnus

    Magnus Active Member

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    Hi Marnus,

    I’m sorry to read that you have ME/CFS, and it’s a good point that each of us have different needs for the FFB settings that we use. It’s great for all of us that Karsten and everyone involved in making these files have done so much to make editing them so easy for us all.

    I’m still, relatively, new to sim racing and certainly don’t feel like I’ve mastered the full understanding of the detail you get in these files. At least not compared to the expertise that some have from reading through this thread, but going by feel the level of detail just seems to get better and better with each one.

    Cheers
    Magnus
     
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  11. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    For what's it's worth, and it's not going to be helpful, but, 4.2 feels odd at times. I can not explain it. I don't know specifically where or what it is. I like the feel of grip, although it probably is a bit too much, but at certain times under brakes or coming through corners, it seems to do some strange things that 4.1 and others do not do. I wish I could be more helpful. I will test more prob tomorrow and report back. Can I reduce the grip a little, somewhere between 4.1 & 4.2, although I do prefer the less understeerey feel of 4.2? Maybe 4.2.1 might feel right. Thanks.
     
    Last edited: May 12, 2021
  12. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    I just tried 4.2.1 and most of the weird, to me, behavior has gone. Was only a quick attempt at a couple of cars to get an idea. More testing tomorrow when I have more time.
     
    Last edited: May 12, 2021
  13. mdecker79

    mdecker79 Active Member AMS2 Club Member

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    I'm having an odd bug in 4.2.1


    Normally when the rears loose grip through a turn and I’m spinning the rear tires I get the normal feel of grip loss through the FFB which also makes the steering light. But every now and then once the rears regain traction the lightness and grip loss feel does not go away. So, I keep feeling the light steering and the sense that the rear tires are spinning constantly even though they have regained full traction. For me to get it to reset I need to break the rears free again on the next turn and then once the rears regain traction the lightness of grip loss is gone along with the feeling that the rear tires are still spinning, and everything is back to normal FFB.



    It has only happened a few times through about 3 different 10 min races.
     
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  14. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Thank you mdecker!
    Will post a fixed version later today, I hope :)
     
  15. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Hey @Karsten Hvidberg, I did a first long test on 4.2.1 ... the right term is "fascinated by it" ... so let's summarize the feelings:
    - the car understood as structure, frame, suspension and weight, you feel great and you have the perfect feeling of where to place it and how it reacts to any redundancies, the corrections on it are spectacular;
    - the wheels feel very different from before, everything is now softer, less accentuated and less rigid, but everything is present, the work of the rubber, the angle, the sealing point, maybe some may not like it but I have to say that I do not mind at all, because this sensation added to the previous one creates a harmony that is very pleasant to me;
    - the whole file is more balanced and I was able to use high GAIN, LFB and TF / TR without having to make big changes to the center_relax, the damper sign that already in stock mode the file is very well balanced and in fact this time I do not consider it necessary change this line too: "(force_scale (* 1.7 (/ 0.22 centering)))";
    - the new "slip_crossover" curve feels gorgeous;
    - I also share and feel the presence of the anomaly highlighted by @mdecker79 "every now and then once the rears regain traction the lightness and grip loss feel does not go away".

    Great job guys but considering the possible fix, I'll wait for the next version before publishing my tuning ... I'm happy ;)
     
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  16. Panos Schoino

    Panos Schoino New Member

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    I am not sure this is an anomaly per se. This is probably related to the overall grip loss feel (lightness of the wheel) that was increased in this file. We have noticed it as well and been working with Karsten yesterday to balance it, so as he already mentioned it should hopefully be fixed later today.
     
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  17. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Bringing the center full blend value of (* lfb_slider 4) back to 2 , gets the Lfb slider in game back into my range better I think . From then on applying similar previous tune values seems to be reacting more to my liking.
     
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  18. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Good to know ;) ... indeed it is better that it is not a bug but only a need for tuning :) ... just for clarity I am referring only to the aspect of the lightness of the steering wheel only in case of loss of grip ... not at the level general of the steering wheel which instead I find very well balanced and that in fact in this last configuration I really like and allows me to use very high values in play without clipping and / or excessive jolts ;)
     
  19. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    rFuktor 4.3, high end file.

    Thanks to @Shadak & @Panos Schoino we have a new fixed & finer tuned file.

    * Fixed grip loss calculations to be fully stable.
    * Fixed grip loss to not go as light as soon on normal and lateral grip loss.
    * Completely new tear effect replaces old one.
    * Scrub effect heavily modified.
    * Fixed vibrations after oversteer.
    * Improved Karts.

    Hopefully this version is good enough that I can now find the time and upgrade that 1st post.
    I will do that when the various files are posted, so will just copy the info to that 1st post as we did a little while ago. It's long overdue now.
     

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    Last edited: May 15, 2021
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  20. The One Demon

    The One Demon New Member

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    Awesome work! Just keeps getting better!

    Does anyone have recommended settings for the newer rFuktor high end files for Simucube 2 Pro? Both True Drive and in-game settings? Cheers!
     
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