Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. BD992000

    BD992000 New Member

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    Hi,
    I tried AMS2 again after a longer absence, but the ffb was not so good.
    So I tried your custom file. For my G29 it was a desaster :-(. The wheel felt very loose around the center. Very intensive rattling with ever so slytly touching any curb. No feeling for the car (I tried Formula Vee, Ginetta and even a AMG GT3).
    I had to change the custom file and the follwing changes at least fixed the issue with the loose feeling in the center:

    (tighten_range 0.22000) #Use for lower end wheel bases.
    (tighten_falloff 0.02500) #Use for lower end wheel bases.

    But over all .... the ffb seem to be broken for me :-(. The default ffb ist meh and with custom files it ist better but not really exciting.
    Any ideas?
     
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  2. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Strange, among other things on this file I have not changed practically anything, however try again maybe looking for your values and your tastes, reset everything, raise the Gain to your liking until you find your resistance, raise the LFB until you find the your center, add the desired effects and if you think you need them turn up the DP ... let us know your value in game!!!

    EDIT @BD992000
    If you entered those tightening values in my file (0.22 and 0.025) you were wrong because in my file I use a different line of code to manage it than Karsten's original one ... if you did this it explains your term disaster!!! I ask you to retry the file without changing the tightening and if you need more center to raise only the LFB ... I am waiting for your values in the game!!!!

    Regardless, in the meantime I called a friend with the G29 to test it all is ok, it only detects the usual problem of this wheel (which is similar to the G27 and G25), i.e. the greater dead zone that in these wheels varies from 21% to 16% of the forces close to position 0, the G920 instead has a dead zone of only 0.5% ... your value are correct but insert in my file are wrong, is correct in the Karsten's file!!
     
    Last edited: Jun 27, 2021
  3. Chip

    Chip Active Member AMS2 Club Member

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    Just curious: Which car+track combos are being used to develop and tune the high-end files?
     
  4. Shadak

    Shadak Active Member

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    It varies, we try to test a lot of combinations, some times when there is less time we leave out sh1t cars like mini and some like M1 are hard to make feel good when it just drives weird :)

    But generally smoother and bumpier tracks, low DF high DF formula cars, GTE/GT3/GT1 etc.
     
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  5. sampopel

    sampopel Active Member AMS2 Club Member

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    I'm also using a G29 and the FFB doesn't feel like that.

    The first thing to confirm is that FFB is good for you in other sims? This at least rules out the problem with your wheel or driver.

    2 other suggestions:

    (1) I have had occasions where the FFB in AMS2 goes really bad, very loose and minimal sensations. I've found that this often happens if I've just played another sim (particularly AMS1) and then gone straight into AMS2 afterwards. But if I reboot my PC, the FFB is good again. So I often reboot my PC before playing AMS2 to ensure RAM etc is cleared of anything that might cause conflict.

    (2) The other thing to try is delete your folder: C:\Users\yourname\Documents\Automobilista 2.
    Then restart AMS2 and it will automatically recreate that folder from scratch. You will need to reconfigure your controls in the game but this has solved such issues for me (and many others) previously.
     
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  6. BD992000

    BD992000 New Member

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    Hi there,
    thanks for your reply.
    Which file from "Karsten" do you mean?
    I used your file from post #3244. When I change the mentioned values, the wheel feels tighter in the center. No big dead zone. But over all, the ffb has too much "rattle", more like vibration actuators in a gamepad then nice ffb of a wheel.
    In other Sims like ACC and R3E the ffb is fine. The G29 feels like a far more expensive device there, if you understand what I mean.
    In AMS2 there is too much play and the wheel gets quite noisy instead. That is with default and with your custom profile.
    I used your suggested in game values by the way and also played around with higher LFB (better but the dead zone does not dissapear at all) and lower FX (better but I have to nearly switch this off to get rid of the rattling, and then the ffb feels quite lifeless).

    Another thing: When I compare e.g. the Porsche 911 GT3 in AMS2 with the one in R3E, the car seems to rotate weirdly. It seems like the rotational center is wrong. This feels like the car is disconnected from the track and I have very few grip and the car seems to float on the track. In R3E there seems to be plenty of grip and you can push the car to it's limit.
    Other cars are even wors in this regard .....

    Maybe I have to reinstall AMS2. There seems to be something wrong here.
     
  7. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    The rattling might be the g-series sometimes not able to reproduce the road details that rre and acc produce next to zero.
    You can turn it down in the custom file by lowering the micro bumps and the road texture scales.
     
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  8. BD992000

    BD992000 New Member

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    OK, I'll give it a try. Thanks!
     
  9. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    @BD992000 try what Karsten say above ... taking up my post above, in my file i use different line code for tighten, this:
    (output (tighten output tighten_range tighten_falloff))
    I use not for tighten but only for change the attitude of wheel around the low force and without control if the force are close or passing to position 0 ... that's why in my file the values of TR and TF are so small!!
    If you apply high values here even when the force must be 0 it will be increased by the TR to the speed of the TF and therefore it could amplify the rattles.

    In the original Karsten's file the line code of tighten is:
    (output (if (+ tighten_range tighten_falloff) (tighten output tighten_range tighten_falloff) output))
    In this line of code, on the other hand, the position of force 0 is detected and therefore the tightening is applied only if there is an outpoot, i.e. a force other than 0 .... i think you need this !!!

    I am attaching the exact same file of mine with the classic line of code for tightening inserted, so you can use your high values of 0.22 and 0.025 without problems when the force must be 0 ... ;)
    Use the values you like in game, let me know ... if you solve and like it next time I will make two different files, one for my G920 (deadzone 0.05%) and one for the others Logitech (16-22%)
     

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    Last edited: Jun 27, 2021
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  10. BD992000

    BD992000 New Member

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    Many thanks for your effort!
    I'll try this and report the results here.
    I already tried the changes mentioned by Karsten. It was better, but I'll have to tinker around with the values a little more to get better more convenient results.

    It's progressing in the right direction.

    You are really great guys!
     
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  11. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    i think it’s a case of not being used to having details in feedback if compared to RRE.

    I’ve been trying out the new Ffb in Raceroom and while it’s much better than before it’s devoid of details and is quite resistance based.
    I see a lot of g29 users praising how smooth it feels, which is great for them but i find it numb on a already smooth belt wheel.

    that said i find rfuktor 4.4 internal systems smoother and tighter than 4.5 or 4.6 in these customs , so maybe one of those might be good to try.
    I haven’t yet worked out what make this so, but maybe something to do with the different static force reduction workings.
     
  12. pista hufnagel

    pista hufnagel New Member

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    hi
    thank you Carsten&Co. for the last Silver Raw - rFuktor 4.6 (Fix) - Momentum Rack 6.3 - Tuned by Stakanov for Logitech and LowEnd Wheels.
    t300 control panel,check for update!Firmware 33.00
    60-100-100-100
    Thrustmaster - Technical support website
    in game 75-60-100-80
    silverstone wr vs. THE NEMESIS 69
    thanks
     

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  13. Panos Schoino

    Panos Schoino New Member

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    I am mainly do the testing in Nordchleife as it has a good combo of many things. There is a sequence of cars which include caterham, gt1, groupC, gt3, gte, DPI, formula retro, vintage, v10, P1, P3, street, super v8, M1, German, sometimes the Mini, karts and other random. So it's a quite exhaustive list. A group of cars might feel great with a file setup, but others might feel ****, so its a process going back and forth with the adjustments trying to find a common ground to fit most if not all.
     
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  14. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Since it was dirt cheap this weekend i downloaded Ams1 .
    I was pleasantly impressed that pretty much out of the box default Ffb was great, and much to my amazement. It was almost exactly the same feeling as i’m getting through my tune.
    so considering everyone says ams1 is better ffb and physics etc , we must be doing something right here :cool:
     
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  15. Peter Stefani

    Peter Stefani Active Member AMS2 Club Member

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    So, after some extensive testing, it turns out that one FFB file fits all basically, at least it's not as much a difference between cars as it used to be. I was able to use one file for all cars, with just a small +/- click here and there for level adjust. I'm totally satisfied with 4.6, and with the new physics updates, the game is really fun now.
    Name: ffb_custom_settings - Silver Raw - rFuctor 4.6 - PeterS-G920.txt
    Type: Logitech G920
    In-Game settings: 96/11/26/35
    Date: 06-27-21 Version 4.6
    Link: ffb_custom_settings - Silver Raw - rFuktor 4.6 - PeterS-G920
     
    Last edited: Jul 16, 2021
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  16. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Here is my personal emotional sequence of braking events when the game physics works well and the FFB file gives you all the necessary sensations ... :p A5868E7F-AFF7-4D8D-B246-9A39083B316B.jpeg
     
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  17. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hoping to do a zip with all the tunes in, but we need some CSL/CSW files, I think too, before it makes sense.
     
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  18. bandqit

    bandqit Active Member

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    Got to say, I’ve been running the file and settings posted by @LE GAULOIS on my CSW 2.5 and it feels absolutely brilliant to me.
     
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  19. ZeferinoCoutinho

    ZeferinoCoutinho Zef_mirror_man-zefthebestofcour

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    But then. the file you are using is based on an almost old version of Muscle Factor... the one you are saying that is great was based on :+

    -muscleFuktor - Momentum Rack 6.2

    and the actual one is:

    - rFuktor 4.6 - Momentum Rack 6.3
     
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  20. Lab Pong

    Lab Pong OG Sim'er

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    Sorry....exactly which version is it your using? I have the CSW 2.5 and I am not sure if I like a 4.6 version over a 4.5 I was using last week or so.

    I am using the edited Muscle 4.6 one and had some bizarre things happen after an hour of playing. The FFB just went totally krazy and it was like the config file was broken or the steering base lost its memory/firmware. But after some time out and a reboot or 2.......it worked again. But it still acted odd a few times and I am not sure if it is because of the FFB file being used or not.
     

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