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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    So with this new line:

    (dt ( / 1 300))

    Do we still need to set the -ffb 600 launch parameter?

    Thanks!
     
  2. Danielkart

    Danielkart Well-Known Member

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    Yes, with (dt(/1 300))
    No, parameters -ffb 600 are no longers necessary
     
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  3. Gianmarco Fiduci

    Gianmarco Fiduci Member

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    Hello guys! Has anyone got a good custom FFB file for the VRS Direct Force Pro?

    For some reason if I load the standard custom ffb file we all can download on the first page, the ffb is just unbelievably high and undrivable :/
     
  4. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Download the one just posted in post #2, it contains the fix.
    Otherwise download the one @Danielkart just posted above.
     
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  5. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Guys,

    Maybe it's time to add a single .zip file containing all the latest versions that people prefer for their exact wheel base and the the dt fix?
    I am very happy to post in post #2 if we can assemble a small collection.

    Best,

    -K
     
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  6. Danielkart

    Danielkart Well-Known Member

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    Hey Karsten
    With (dt ( /1 300)) I had no more ffb. I had to type (dt (0.00333333333333333)) maybe this is important to you?
    Beautiful evening
    Daniel
     
  7. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Both worked for me with 5.0.1
    though i need to do more comparison as initially i thought the alternate dt 0.33333333
    was a little smoother
     
  8. Danielkart

    Danielkart Well-Known Member

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    With me everything ffb is 0 Feedback with
    (dt(/1 300)). With Fanatec dd1
     
  9. Sim Driven

    Sim Driven New Member

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    Back to square 1 what was in that last update?
     
  10. reptilexcq

    reptilexcq Active Member

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    Wow, 90 GAIN is pretty high.

    I change mine to the following:
    Gain 50 (I reduce to this to 50 to prevent the wheel from oscillating a bit)
    LFB 100 (This let me feel all the texture on the road when I corner but cause wheel to oscillate more)
    FX 10 (this has got to be low because if i set it to high, it started to sort of skip the pavement when turning corner, increasing LFB will give it a smooth turning and you really feel the texture of the pavement)
    Damping 100 (this also feel great at 100)

    So far, I feel good about this set up and really give a presence of sitting in a real car driving because you feel the weight shifting as you turn, bump onto another car or sliding. I don't know about what anybody have in their setups but it just feel real when playing on a motion rig with all these feedbacks and also w/ motion compensation on. It's true presence especially in VR.
     
  11. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    @Karsten Hvidberg @Shadak @Panos Schoino @Peter Stefani @Danielkart @Stakanov

    while looking to amend my archives for new (dt(/1 300)), I got a little carried away as I do :whistle: and started tweaking the 4.6-5.0 evo hybrid tune and may have discovered the cause of the oscillation's.

    those files were not producing oscillation's until I started to bring more values in line with rFuktor5.0++.
    This lead to the realization that the high understeer_scale is the biggest influence on the oscillation's.

    in older files like 4.6 this was very low, and simply raising the scale values to match 5.0+ introduces oscillation, then doing the opposite to 5.0+ by reducing the value drastically reduces the oscillation.

    Now the problem is, that these higher understeer scale values are needed to give the fantastic steering feel and weight to the 5.0++ files...
    With low values its rather lacking..:(
    But hopefully this may help give a target to focus on for a workaround .:)
     
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  12. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    As a follow up
    I found that in the Evo hybrid tune file, the way that its set up with older oversteer/understeer code.
    That adding in a decent amount of relax to the understeer takes a lot of the harshness out of the oscillations .
    so maybe that's something to consider.
    Here's a bit of a WIP of said tune, which I'm quite enjoying again after bring even closer to 5.0.1 its the Alt scrub file so less harsh of course, but I will sort out the others in the next day or so.
     

    Attached Files:

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  13. Sim Driven

    Sim Driven New Member

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    Sorry guys but its undrivable again no matter what gain, ffb strength, interpolation, damping I use the wheel sees every bump as a massive crater, braking is gonna rip my hands off and its just feels like full ffb then no ffb then full ffb! I dont really want use the custom file route but looks like im going to have too!
     
  14. Danielkart

    Danielkart Well-Known Member

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    Take the Custom and you will be satisfied
     
  15. Danielkart

    Danielkart Well-Known Member

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    Hey Karsten
    Where does the value come from dt 0.0033333333? Does the value have a tolerance for dd1 ? Perhaps 0.004
    Many thanks Daniel
     
    Last edited: Feb 3, 2022
  16. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    It's the value that "dt" has been assigned by the game engine until this recent patch. So every file is tuned for that. But if it feels better to you on your wheel base to set it at a different value there's nothing wrong with that.
     
  17. Sim Driven

    Sim Driven New Member

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    So I went with ---- Silver Raw rFuktor 5.0.1.x ---- and im back in my happy place the cars now feel like the feedback is coming from the tyre and not some physics applied to a wheel, the feel of weight moving forward under braking and the load in the tyre when cornering are like any other sim! Reiza you need to bin off your FFB because whoever done this has put you to shame and dont change the FFB anymore! Tand your a genius whoever made that custom file!
     
    Last edited: Feb 3, 2022
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  18. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Looking at your settings you could try lower gain in-game and higher ffb strength in fanatec settings for a higher degree of variation in the ffb produced.
    Not that anything is wrong either way.

    Best,

    -K
     
  19. Sim Driven

    Sim Driven New Member

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    @Karsten Hvidberg those were the wrong settings I hadn't saved back from the fanatec base those were from when I was experimenting :whistle:! I will take your advice on the ffb settings as they are the same!
     
  20. BobS

    BobS New Member

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    So up until 4.6 there were different settings for different wheels. Now there is only one. With a T300 should I stick with the 4.6 setting for the T300?
     

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