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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Dmand

    Dmand Active Member

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    Awesome June dev report.
    1.5 should be very interesting considering the release of the Adrenalin pack and the introduction to dirt.

    Curious how this will transfer over to the current customs.

    I'm sure Reiza have put much more work into it since SMS messed with it, but just for hoots i fired up Pcars2 a couple months back to test it out on the new wheel and dirt was rough no matter what settings i used.
     
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  2. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I’m reasonably confident it won’t cause any drastic changes, the track mesh will need to be balanced against normal surfaces, otherwise even default users will need to make lots of adjustments each time they select a dirt track .
    1.5 based cars have felt great to me without any adjustments in custom file . Just a bit of gain tuning per car .
     
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  3. Danielkart

    Danielkart Well-Known Member

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    I see it a little differently. For me 1.5 is the biggest improvement and change in physics so far. As a result, the FFB has also changed a lot in defaults but also in the customs. Therefore, for me, an adaptation to current physics is unavoidable. Of course everyone sees it differently and if you are satisfied you can of course leave it as it is:)
     
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  4. dMASS

    dMASS Member AMS2 Club Member

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    Hi Daniel, I've been a big fan of your customs on my DD2. I use Maurices slightly modified version of yours with his recommended settings. Can't wait to see what you have cooking for 1.5
     
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  5. Dmand

    Dmand Active Member

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    @BrunoB I have no idea if this would work well for you and it a bit off subject from your current question.

    Something to consider but it is a bit expensive. The wheel i am using is the Logitech direct drive. The wheel rim comes with a gear shifting paddle on each side, but it also comes with duel clutch axis paddles also on each side of the wheel.

    You can use those axis and bind them to gas and brake and have a force feedback wheel as well.

    I hope you get your problem solved. Wish i had some helpful thoughts on it.

    EDIT.
    Probably much cheaper options perhaps?

    I'm pretty sure i see you at the top of many TT leaderboards. You are fast
     
    Last edited: Jun 23, 2023
  6. Theodore Schultz

    Theodore Schultz Well-Known Member AMS2 Club Member

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    Just upgraded to the Moza R9 yesterday and have playing around with the pit house settings and driving many laps, this is what I've settled on for now.

    upload_2023-6-25_22-38-10.png
    upload_2023-6-25_22-38-31.png

    FFB Equalizer
    10HZ - 100
    15HZ - 100
    25HZ - 90
    40HZ - 80
    50HZ - 70

    Linear FFB curve

    In game
    45
    0
    0
    3

    All with this custom file
     

    Attached Files:

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  7. Dmand

    Dmand Active Member

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    That Moza pithouse program looks pretty sweet. I wish Logitech would do something similar for the direct drive wheel
     
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  8. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    It’s Logitech. They earn more money elsewhere for them to care about sim racing
     
  9. Michael Phillips

    Michael Phillips Member AMS2 Club Member

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    Curious if anyone else has noticed this -
    I tried Kuku's file and thought it was really good, but even with strength in game and on my wheel at 100% it was noticeably lighter than usual. Is that expected?

    I have the logitech g pro @ 11 nm. A full 11 nm in other games is uncomfortably strong for me.
     
  10. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    which file ?
    it’s shouldn’t be lite as the logitech is similar strength to simagic alpha mini . are you running full power in wheel software ?
     
  11. Michael Phillips

    Michael Phillips Member AMS2 Club Member

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    Yes full power in software. I saw Daniel’s post on page 323 regarding the Logitech g pro and how it handles the forces apparently different than expected. I guess that’s the issue most likely
     
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  12. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Ok .. interesting.

    will look into when time allows . but to help understand.

    Did you have fx slider up around 30-40 or lower ?
    and the same for Damper ?
    also does the current default require high gain or moderate gain , say around 60 ?
     
  13. Michael Phillips

    Michael Phillips Member AMS2 Club Member

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    I had been running :

    default

    gain 80
    lfb 2
    fx 25
    damper 20

    on the base (not a lot of logitech driver settings to mess with)
    11nm
    damper 5 to 20 out of 100
    filter ~7 out of 15
    trueforce at 100 out 100, but turning it off completely seemed to have no effect on the issue with custom ffb strength

    Per car ffb i would put usually 80-90%. it felt pretty good but the custom files were better imo.

    With the custom file I used the suggestions listed in the .txt, and then when i realized that turning gain to 100 on the 11nm base wasnt strong enough i started just moving the in-game sliders all over to try to get more strength.

    I just, for the first time, took a look at the actual values in the custom ffb file. are there a handful i could tweak to try to get more strength or is it more complicated than that?

    I saw you asked which file, originally i used kuku 1.4.6 high freq, and then tried daniel's v70 - the one for higher nm dd and the one for 6-8 nm dd. The 6-8 nm version did feel 'stronger' on my wheel.
     
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  14. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    seems in the ballpark on default . it probably has a larger diameter and possibly heavier wheel which would account for some of the discrepancy.

    Short term test solutions in file would be increasing master_rack_scale ,and/or lowering static force reductions .
     
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  15. Danielkart

    Danielkart Well-Known Member

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    Hi Michael! Yes it is the power of your base that works differently. Exactly for this reason (also others) I have written different files since the V50 for different power ranges. This will also be the case with the V80 files that are to come, but there will no longer be any differences between belt bases and dd bases. The power of a base is critical and important in order to tune it to physics. An example: my V70 file for 8-30Nm works with less force than the file with 5-8Nm and the file 2-5Nm works with the highest forces. The lower the force of a base, the higher the forces in the file must be. With your Logitech you lose about 3-4Nm so you need to choose a file with higher powers. As you have already noticed, with the V70 file 5-8Nm is more suitable for your Logitech. Of course you can also try to write your own file. But it takes a lot of time and a lot of testing - there are countless possibilities and factors in a custom file that should be taken into account. Decide according to your feelings
     
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  16. ricxx

    ricxx Well-Known Member AMS2 Club Member

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    I can recommend to give all the files a go and see which ones feel best to you. I‘m on a CSL DD and I‘m liking the file for stronger wheel bases much more.
     
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  17. Danielkart

    Danielkart Well-Known Member

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    Yes, I will also recommend testing the stronger and the weaker file for the V80 files. The bases work very differently with the powers (notably Logitech). I also know of many Csl dd (8Nm) users using 5-8Nm file, but there are also many using 8-30Nm file. Ultimately, personal taste counts, whether it's default or custom files:)
     
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  18. ricxx

    ricxx Well-Known Member AMS2 Club Member

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    I tried the Default and Default+ yesterday and I have to say I can see myself using them for a while. Quite liked them, even without fiddling with damper, Fx etc. Plenty of options ^^
     
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  19. Danielkart

    Danielkart Well-Known Member

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    Yes, in my opinion, defaults now behave much more believably and have become much more like customs files than they used to. Nevertheless, I'll stay with the Customs for the time being because I still don't like certain things about the defaults. And with the Customs, I can realize exactly my preferences and my personal taste. But a huge step forward for the defaults I agree with you
     
    Last edited: Jun 28, 2023
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  20. GoobMB

    GoobMB Active Member AMS2 Club Member

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    I had to go back to default+ with beta. Danielkart one (DD up to 8Nm), which I really love, unfortunately does weird thing there: the wheel becomes progressively heavier as you turn it more and more.
     

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