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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. dMASS

    dMASS Member

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    (scrub_frq_scale) adjusts the frequency of the tire scrub vibe, lower value will be more gritty/rough
    (scrub_scale) adjusts the strength, higher value will come through more

    not sure what tear_frq_scale does
     
  2. jtortosen

    jtortosen Active Member AMS2 Club Member

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    idk, I copied from older post from kuku, but don't know if is the poperties for the effect I described xD
     
  3. dMASS

    dMASS Member

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    I think they are the parameters for the effect you're describing, atleast to my limited knowledge, but there may be more to play with. do you want more strength out of tire scrub feeling? or a lower/higher frequency?
     
  4. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Hi

    try increasing tyre stretch feel values evenly .
    front_tyre_stretch_feel 0.06)
    (rear_tyre_stretch_feel 0.033)

    the oscillation is very strange , specially with another Simagic,

    you may need to lower center_full values , due to the extra strength of the Alpha , or maybe even lower total force in software .
     
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  5. dMASS

    dMASS Member

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    evenly like this? meaning if you double the value of the front then double the value of the rear?
    front_tyre_stretch_feel 0.12)
    (rear_tyre_stretch_feel 0.066)
     
    Last edited: Aug 7, 2023
  6. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    yes that keeps the current ratio of balance. But it’s worth remembering it used to be the other way around , with the rear higher , but I felt it was exaggerated rear since update .
     
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  7. dMASS

    dMASS Member

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    thanks, i'm happy with it the way it is but just trying to learn
     
  8. spyke70

    spyke70 New Member

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    For me this is the best with Simucube 2 Pro

    # NAME: rFuktor 5.0.1 - By Karsten with Shadak & Panos
    # Best of Karsten Hvidberg
    # Custom force FFB File from Daniel V70 (Motion-Tactile File) Spyke mod

    Rim 300mm
    Lancer Evo ffb 77%
    20230807_125757.JPG 20230807_125640.JPG
     

    Attached Files:

  9. Inkta

    Inkta Well-Known Member AMS2 Club Member

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    Hello, this has probably been asked a thousand times but, how would you guys create and enhanced feel of understeer? basically I want the FFB to drop when understeer kicks in.

    Can someone explain how?
     
  10. spyke70

    spyke70 New Member

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    Edit il ffb_custom file
    over_steer_scale
    under_steer_scale
     
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  11. John Manetti

    John Manetti Active Member AMS2 Club Member

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    Hi, thanks for your work.
    Can you point out at the top of the text file that it's only valid for CSW2.5?

    What are the parameters in playing CSW2.5 with your custom FFB?
     
  12. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    Cheers John, what do you mean? wheel settings?
     
  13. The-SillyAk

    The-SillyAk New Member

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    Does anyone have a Moza R9 Automobilista 2 custom FFB set up for both Pre and Post July update.

    I can't seem to get the FFB to feel correct with the July update.
     
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  14. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Hmm...
    Tried this file yesterday on my DD1, and the wheel starts oscillating if I let go...
    911 GT3 / Oulton Park
    Your Fanalab settings, only change is that I adjusted FF to 75.
    Not I big deal, I can just keep my hands on the wheel, but one of your earlier versions (I think maybe your first one based on Danielkart´s file) was rock solid...
     
  15. momorious

    momorious Active Member AMS2 Club Member

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    Weird... For me this one is still rock solid and it's completely impossible for me to get the wheel to oscillate as demonstrated in the video where I even gave the wheel a hard Hit and it still stayed stable without oscillating...
    So something in our bases works different then...

     
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  16. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Very weird.
    Do you remember which car you were using when recording the video?
    I´ll try the same car and see if that makes a difference...
     
  17. momorious

    momorious Active Member AMS2 Club Member

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    Was a Porsche GT3 Cup (992) - a Mod car. But it's so stable with every car in the game, I cant get the wheel to oscillate, not even with F1 Cars...
     
  18. RimasLeon

    RimasLeon New Member

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    @Kuku Maddog I'm starting to really like your film with @dMASS revision, but I still feel a dead spot in the middle of it. For me, it looks like the steering wheel would be set dead zone in the center. So we have to use in game low force boost to make it is not so completely dead at center. And it is even worse when you use the low rear wing setting. Is it possible to somehow get rid of it and make the center more informative? maybe this is caused by tire stretch?
     
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  19. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I don’t feel a dead spot , there’s still information coming through like bumps and texture , it’s natural to have some relaxation around middle when turning . Feels life like to me in that regard.
    Using LFB is exactly what it’s for . Using damper can help give weight to wheel too .
    If we make it too tight you will get weight shifts out of time which interfere with counter steer.

    you might like to try disabling some relaxation by putting a # at beginning of all the associated relax_us and relax_yaw lines .

    and if that’s not helping you might prefer to add some small values yaw_scale_fast.
     
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  20. RimasLeon

    RimasLeon New Member

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    But at Monza i cant run in one line on long turn after first chicane. Wheel is to soft, need more stiffer at turn, cant do clear stable long turn.
     

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