Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Danielkart

    Danielkart Well-Known Member

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    It's amusing how people get stuck on their favorite simulations. Ams2 is and will remain Ams2 with all its strengths and weaknesses. And it's the same with Rf2 or Iracing and any other sim. To me what you said about stickiness doesn't make sense (my opinion) but if that's how you feel you should stick with Iracing. Ams2 will never become rf2 and rf2 will never be Ams2.
     
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  2. Xzanman

    Xzanman Well-Known Member

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    Thanks, I will give it a try when I get the chance
     
  3. GFoyle

    GFoyle Well-Known Member AMS2 Club Member

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    I didn't say that it's something I prefer, just that it works and the game is able to transfer the information to the driver very effectively this way. Also feeling of the grip and the edge of it, is something where rF2 is usually praised. I tend to think that in rF2 the FFB is a bit over the top, and maybe not "realistic", but it's really effective of giving the info for a sim driver who don't feel all the forces that you would in a real car. Never driven a race car though.

    The answer of mine was related to my earlier comment that no custom file of AMS2 really feel like FFB of rF2 and that was mainly just explanation what I feel different and how I perceive rF2 FFB.

    To be frank, I don't particulary enjoy that sticky feeling (much at all), but I do enjoy to be able to feel the grip very well and probably better than in any other sim I have tried. I wouldn't mind at all if there would be option to have similar feeling with some custom file in AMS2, but it's not something I'm actively searching and honestly, I do like the default options already quite a lot.
     
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  4. Xzanman

    Xzanman Well-Known Member

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    I gave it a try and it gives me that strange feeling in the steering I instead changed this line
    #Road bumps, details and suspension to 155 from 135 on your previous file and this gives me the feeling that I was looking for.
     
  5. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    yes the master scale for road effects .
    that’s definitely a good option . i thought it might make texture to high as it scales everything up the same . thats why i tried individual scales .

    but it’s good that master does the job as that’s the easiest way .
     
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  6. Ron Watmore

    Ron Watmore New Member

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    I love this gorillaz FFB file just would like a bit more tire scrub. You may have answered this one before. Which line could I adjust to get this feeling. Thanks again for making these custom FFB files.
     
    Last edited: Aug 24, 2023
  7. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    some of it gets lost in the noise from increasing other effects . you might have more success just increasing master road scale like Xzanmsn did with other file .

    would pay to see if a small increase in Fx slider helps .

    but otherwise you might look to lower scrub_scale_freq to increase scrub vibes or raise scrub_scale .
    but could have an effect on steering strength and require a small decrease in FX .
     
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  8. Ron Watmore

    Ron Watmore New Member

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    I went with leaving everything as is with an increase in the FX slider. Thanks again for your help.
     
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  9. Danielkart

    Danielkart Well-Known Member

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    Hi guys!

    Here is my new personal V70 Plus file for my Simucube 2 Pro and for update 1.5 from Reiza.Also suitable for all other strong bases.As always, I left the flatspot at 0, this can be changed according to personal taste from about (flatspot_scale 0 - 0.05)

    Have fun
     

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  10. Lars Mars

    Lars Mars Member

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    is there also a rally version or you use this one for all cars
     
  11. Danielkart

    Danielkart Well-Known Member

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    Hello Lars! This file is not for rally. The rally file is special for all rally cars and trucks and even the integrated go-karts file. When I have more time again I will also post an adapted rally file. And of course the adapted custom for weaker bases
     
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  12. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    For my G25, at least, I found the tighten_range of 0.13 and tighten_falloff of 0.013 a bit overly tight, but reducing tighten_range to 0.05000 and tighten_falloff to 0.00500 seemed about right. Honestly, though, Daniel's file is so good out of the box these tweaks represent a overwhelmingly small improvement over what is already there. LFB seems utterly unnecessary.
     
  13. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Test file 3
    nothing too major changed , but less reactive to wheelspin.
     

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  14. SlowAssDave

    SlowAssDave CrazyCanuck (CASS) AMS2 Club Member

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    Has anyone had the issue where the FFB cuts when you have the wheel full lock for a second or so? I was doing some rally and the FFB dropped as I was riding a big slide.

    Is there a way to turn off this? Sucks having a jack in the box FFB restart when you're trying to save a spin.
     
  15. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    I’m using your ‘test 1’ file and it is superb -thanks. I’ll try this one next weekend.
     
  16. tk84

    tk84 Member AMS2 Club Member

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    Yeah I've had this a couple of times, feedback completely cuts out so the wheel goes totally light and then comes back?

    As you're posting in this thread I'm assuming you're on a custom FFB file? Which one?

    I've had the ffb drop out a couple of times, but I've also had game crashes a couple too and I'm trying to figure out what the consistent factor is..
     
  17. Xzanman

    Xzanman Well-Known Member

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    Unlikely to be caused by a FFB file. Sounds more like the CPU getting overly busy, I have experienced this in the past but not recently.
     
  18. Lab Pong

    Lab Pong OG Sim'er

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    Thanks for this ffb file. What simucube settings do you use with it, or do you have a profile for it in the paddock?
     
  19. dryheat94

    dryheat94 Well-Known Member AMS2 Club Member

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    Open the file in notepad and you can see the wheelbase settings used.
     
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  20. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I totally disagree.
    AMS2 has the possibility to change FFB to our tastes. It's the only (currently with active development) game with that feature. If not to get "other feeling" (from original ones), why bother with custom files?
    If rF2 is what I feel better represents the forces/FFB of a real car, be it! (and that's an almost unanimous oppinion in sim racing community, even among ACC or iRacing community that once tried rF2 but don't like/race it for other reasons).

    I too try to get some aspects of rF2 feeling to my custom FFB, but is a pity I don't know what variables/parameters are available to us to use in custom files - Reiza, step in, please, point us the direction.
     

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