Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    My file has it's roots in Heavy Messing, but I'm changing the algorithms, not just parameters. You may or may not like it. Try it.

    I'm changing the algorithm that effects this in my v6 (next version), among other things ;). Will try that car tomorrow to see how it goes.
    What is the track?

    For instance, Road America (and many other tracks!) has lots of ondulation in heavy braking zones that promote that behavior - the track surface creates those ondulations due to tyre forces but I'll try to make them smoother, more nuanced.
     
    Last edited: Nov 29, 2023
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  2. PaulA

    PaulA Active Member AMS2 Club Member

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    Do you guys have a preferred Car/Track combination to test FFB ?
     
  3. Danielkart

    Danielkart Well-Known Member

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    Hi guys!

    As announced, I'm posting the new V500 files to you.With these files I react to the big update from Reiza.There are also additional files to make the range of forces even narrower and more precise.So these files will work even better with the different bases to get a lot of FFB but as little clipping as possible.The extremely large difference in the dynamic range of different bases makes it impossible to use everything with just one file, be it with customs or the defaults.With complicated settings for LFB, damping or inertia, it can only be adjusted to a limited extent.That's why I wrote this V500 in 8 different versions to adapt this dynamic range to the individual bases without having to use LFB, damping or inertia. The file will do that for you and you won't have to worry about it anymore

    There are now 9 customs in total:

    1. File V500 1-3Nm
    2. File V500 4-5Nm
    3. File V500 6-7Nm
    4. File V500 8-9Nm
    5. File V500 10-11Nm
    6. File V500 12-13Nm
    7. File V500 14-15Nm
    8. File V500 16-18Nm
    9. File V500 Rally 1-20Nm

    How do you best select these files?

    An example:
    Personally, I use a Simucube 2 Pro with 25Nm.Now it is important to know what your personal sweet spot is, that is, with how much force (Nm) you feel best.In my case, my personal sweet spot is around 12-13Nm.This means the ideal file for me would be file number 6.If you are not sure then simply test different files according to your personal taste.It is important to adopt the in-game values specified and recommended in the file because they have been tailored to the files.

    Addendum:
    The higher the custom file number, the lighter the forces become. The deeper the custom file number, the stronger the forces become. So File 1 works with the strongest forces and File 8 works with the lowest.
    First select the recommended file number for your base. But also test a file number higher and a file number lower. The bases can work with the forces very differently and personal tastes are also different

    I have also now added some new bases and the recommended settings to the customs.You will find these settings described at the beginning of the file.Of course, you can also use your own personal settings at any time.

    You can find these bases in my files:

    Simucube 2 Pro (25Nm) is the base I am currently using
    Simucube 2 Sport (17Nm)
    Fanatec Csl 2.5 (6Nm Belt Base)
    Fanatec Csl dd (5Nm)
    Fanatec Csl dd (8Nm)
    Fanatec dd1 (20Nm)
    Simagic Alpha Mini (10Nm)
    Simagic Alpha (15Nm)
    Simagic Alpha Ultimate 23Nm)
    Assetek La Prima (12Nm)
    Assetek Forte (18Nm)
    Assetek Invicta (20Nm)


    Change log V500:

    1. Adaptation to the physics and FFB update from Reiza
    2. Inclusion of additional bases
    3. Additional customs for better force and dynamic distribution
    4. Slight increase in initial tire resistance
    5. The off-road intensity has been increased (driving outside the track)
    6. Speed resistance has been increased
    7. The braking feel has been increased while reducing the smoothness and uniformity of braking.This gives you more feeling when braking and more control when braking in curves.

    As always, I left the “Flatspot” at 0. This value influences how quickly and how hard a flat tire will occur when braking.Personally, I leave it at 0 because this value is already set very aggressively in physics and can be felt even at 0. Of course, this can be changed in the file according to personal taste (flatspot_scale 0) My recommended range 0 - 0.05

    Now, as always, I wish you fast laps and exciting races with Ams2.

    Daniel

    1. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 1-3Nm
    2. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 4-5Nm
    3. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 6-7Nm
    4. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 8-9Nm
    5. File Best of Karsten Hvidberg V450 by Daniel for all bases and forces 10-11Nm
    6. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 12-13Nm
    7. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 14-15Nm
    8. File Best of Karsten Hvidberg V500 by Daniel for all bases and forces 16-18Nm
    9. File Best of Karsten Hvidberg V500 Rally by Daniel for all bases and forces 1-20Nm
     

    Attached Files:

    Last edited: Nov 30, 2023
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  4. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I test with:
    • BMW Z4 (mod) + Londrina Short (great GT3 car + vertical oscilations/jumps)
    • F-USA 23 + Road America (high downforce cars + lost of front grip)
    • GT1 + Hockenheim (because is GT1 !)
    • Group C + Brasilia (raw car characteristics)
    • Sometimes I pick a random car + random track to see possible limitations
     
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  5. ATrainedMonkey

    ATrainedMonkey New Member

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    Hi! I think I tested it in Spielberg and Monza, for sure it has to do with track surface, maybe I can try to play with road sensitivity as well, while I wait for the V6. Thanks!
     
  6. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I'll post a new version soon enough as it represents a departure from previous version.

    Although in my small test I didn't find anything strange per si (I've tried in Road America where F-USA 23 seems to be even harder), keep in mind high downforce cars are usually much more harsh/hard on steering wheel than even a GT3.
    Although my new file totally dumps a section that amplifies the diference between grip in front wheel, this still happens because I'll capture front axle load changes instead - and the road texture will induce that (the wheels get fast grip/load changes due to the surface been damaged by constant breaking forces).

    Try to cancel these lines (v5):
    Code:
    # wheels slide difference amplification
    (front_slide_delta (* (/ (- FL_slide FR_slide) 8) brake))
    (rack_coarse_lfb (+ rack_coarse_lfb (smooth front_slide_delta 0.02)))
     
  7. Rivanov

    Rivanov New Member

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    I don't know if it's possible. But would it be an idea to add your Simecube settings as a profile in the True Drive software, where we can download it? :)
     
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  8. toku23588

    toku23588 New Member

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    keyboard and mouse steering??
     
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  9. Danielkart

    Danielkart Well-Known Member

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    Hello Rivanov!
    I'll just post it here in Reiza's custom forum because I think it makes the most sense here. Not even in the Racedepartment or other forums. Plus, the guys in the Simucube “Truedrive” are faster than me old man :D V400 was already there and I think someone will release V500 there soon. My personal settings are also visible in the file;)
     
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  10. CJ7777777

    CJ7777777 New Member

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    Is there a way to edit the force feedback on a controller/ gamepad? I’ve tried using a couple of profiles and not felt any difference. I’m struggling to feel the car slipping and oversteering.
     
  11. Divit Beria

    Divit Beria Prefer modern cars

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    I'm using a T150 using recommended settings and the centre of the wheel is too heavy for me even at low speeds. How can i remedy this?
     
  12. Danielkart

    Danielkart Well-Known Member

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    Try higher files and it will be easier
    The higher the custom file number, the lighter the forces become. The deeper the custom file number, the stronger the forces become. So #1 works with the strongest forces and #8 works with the lowest. I'll post it as an addendum
     
    Last edited: Nov 29, 2023
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  13. thomasoeli

    thomasoeli New Member

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    Hi Daniel,

    now I have to ask again as a precaution. I am looking for the correct file for the Logitech G Pro Wheel with a maximum of 11NM. I have to use version 5, right?

    As an example similar to the "For Simagic Alpha Mini 10Nm"?

    Thank you, Thomas

    # NAME: rFuktor 5.0.1 - By Karsten with Shadak & Panos
    # V500 File 5

    # Best of Karsten Hvidberg
    # Custom force FFB File from Daniel V500

    # Suitable for all Bases and Forces from 10 to 11NM tested with 10,5Nm

    # Optimized for Simagic Alpha Mini (10Nm)
    # Optimized for Assetek La Prima (12Nm)
     
  14. thomasoeli

    thomasoeli New Member

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    Version 5 seems to have too little power, because I have to set the FFB in the base (11NM) and in-game to 100%.

    And which damper settings do you recommend if the steering wheel starts to oscillate, especially at high speeds? The damper is currently set to 0 ingame.
     
  15. ju gnot

    ju gnot New Member

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    Hi Zebra. I posted in September a file for T818 but after many hours and tests (3 months of tests every day since my last post ... :) here is my new file i drive with , regarding the T818. I am very happy with it. I know Daniel has sent several files for different bases that i didn't tested yet but mine is very immersive :) You can test and tell me. Cheeers
     

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  16. Ochilbaz

    Ochilbaz Active Member

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    What is best file for ts-xw

    thanks
     
  17. Danielkart

    Danielkart Well-Known Member

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    Hello!
    Always test the recommended version number first. If it is too strong for you then go a file number higher or even two. If it's too weak for you then go a file number lower or even two. It's always a question of how the base processes the energy and also personal taste.
     
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  18. Danielkart

    Danielkart Well-Known Member

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    You have vibrations because you use 100% gain in the game. Do not take any dämping . Go back with file Nr.
     
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  19. Danielkart

    Danielkart Well-Known Member

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    File 2 or 3 or 4 and then decide according to your feeling:)
     
  20. thomasoeli

    thomasoeli New Member

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    Okay, then I think I've understood it. I have now taken number 4 and only set the FFB to 90% ingame. The oscillation is almost completely gone. I've also set the dampers to 0 in the wheel and in-game and it drives great.

    Many thanks for your files and support. Have a nice evening.
     
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