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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Danielkart

    Danielkart Well-Known Member

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    In a simulation, no one can tell you whether something is right or not. Too many views and tastes influence everything. If it seems right to me, it might suck to someone else. What I meant to say is that there are many options in Ams2 to suit almost any taste. My files aren't perfect like others aren't or Reiza's defaults. It's always up to the user what they want:)
     
  2. GTManSC2

    GTManSC2 New Member

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    I fully agree with this and it is the most divisive topic there is and no one is wrong or right, but I am not just referring to my preferences or sensations that are as you say strictly personal (like the Yaw at 0, the Slide almost at 0, Lateral and longitudinal movements at 0), I am referring to the remote possibility that there is something wrong because in reality I feel a rotation of the steering wheel that has an intensity almost different from what I see on the video, as if during the rotation they did not correspond, but then both return to the center together.However I do not want to be heavy, I will recheck everything on the basis of both the steering wheel side and the game side.
     
  3. Quy Truong

    Quy Truong New Member

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    Hi @Danielkart, Thank you for your ffb profile, I love them and use them from v1.5. But with newer version, I found that the wheel is oscillated when the car is stationary, I was able to fix it in v1.5 by playing with pithouse natural inertia config, I using Moza R5. But with this version I cannot get rid of it with the same config anymore. Is there a parameter in the file could reduce this oscillation?
     
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  4. Danielkart

    Danielkart Well-Known Member

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    I always turn off the visible steering wheel on the monitor. It's very confusing to see it twice when simulating on the monitor. In addition, various factors can influence this experience. FOV from the monitor, input lags, FPs drops, and the hardware you use. Have you recalibrated the pedals and steering axle with the update or your steering angle on the base? That might help too
     
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  5. irishtim7

    irishtim7 Member

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    Thanks for your work, mate. I've been using your files for a while now. Top notch. I made this suggested change and like it for me. My question is, If I want to play around with the strength of the self-correction of the wheel, what line(s) can I make adjustments to reduce that specific force? I'm thinking it might be a bit too strong for my liking at the default, but would like to experiment a bit. Thanks.
     
  6. Danielkart

    Danielkart Well-Known Member

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    There are several reasons for this. I assume they are now using the extreme3 and here there are vibrations when standing. Originally this file was intended for belt bases but I noticed that weak dds give a better feeling with the belt file. Now there are many parameters that can increase or reduce these oscillations. In addition, a Moza R5 tends to swing more quickly than higher models. The notches are clearly noticeable on an R5, which causes the wheel to oscillate more quickly. Of course I don't want to badmouth your base, I just want to show you the differences. Now the question is which do you like better, the file where you have no vibrations when standing or the new file that has more details. I would try to set more damping and friction on the base, maybe 10% or 15%. Let me know if it gets better otherwise there are certainly ways to adjust an R5 in the file. You can also send me a personal message if you want;)
     
  7. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    I used to have a lot oscillation with my Moza R9 Gen1 base & a part of it was that I had it poorly mounted (I use a somewhat improvised Rig that I can store away when I don‘t drive). Maybe this is something you can improve with your base?
    I use Daniels latest file & I have no oscillation with it at all, but I reduce the FFB to 90% within Moza Pithouse & within the custom FFB file I reduced master_rack a little bit.
     
  8. Rintintin78

    Rintintin78 Member

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    @Stakanov @Danielkart @all
    Hi,
    could you help me, because I am happy with the default+ profile but I feel the curbs are too weak, while the Bumps feel perfect. Is there a way to recreate the default+ profile but increasing the value of the curbs?
    Thanks
     
    Last edited: Dec 10, 2024
  9. TKracer

    TKracer Active Member

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    Been using this file and I think its almost perfect, very minimal and little noise.

    However I tried some default + and I noticed It gave me a lot more information during lockup, with the custom ffb i feel nothing on lockups. Anyway to add just that information from the default profiles?

    # NAME: Rack_Force
    (rack (/ arm_force M_max_force_at_rack))
    (output rack)
    (output (* output gain))
    (histogram output)
     
  10. Rintintin78

    Rintintin78 Member

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    Hi,
    which value should I increase to feel the curbs more (only the curbs not the bumps)?
    Thanks
     
  11. Danielkart

    Danielkart Well-Known Member

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    Very strange settings, I don't know where they got them from. But this will not work or will work very poorly on your T818
     
  12. Elurael

    Elurael New Member

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    Yo this question might be ****ing stupid but here we go:

    Currently playing AMS2, feels really nice after the 1.6 update. As per Reiza's internal tester, I'm using the Default+ FFB profile, with Moza pit house set to the default AMS2 settings.

    This feels really good, even I as a beginner can sort of feel what is going (not having driven cars irl makes it a bit harder to understand sometimes)

    However, the only thing I'm not super satisfied with is the force needed to steer the car, it feels a little light. According to Reiza, it's best not to mess with Pit House settings and try and fix it in game.

    My question: Is this only fixable through damping in AMS2, or is there a Pit House setting I could play with without affecting the overal FFB too much? All I want is a little more effort required to steer the car.

    Thanks :)

    Edit: forgot to mention I'm on a Moza R5
     
  13. Danielkart

    Danielkart Well-Known Member

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    This is not a stupid question. Even if you have never driven a car, it is still your personal feeling and you must like it. I don't think Reiza is telling you not to change any settings on your Moza R5, that would be really stupid. Change your settings in Pithouse to your liking

    You can use more"wheel friction" in the base, which should improve your feel, or more "wheel damping" in the base
     
  14. Elurael

    Elurael New Member

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    Thank you friend, will toy around with these! I figured I should ask chatGPT as well and it suggested upping the natural inertia in pit house too.. would that help as well or is it wrong? :)
     
  15. Danielkart

    Danielkart Well-Known Member

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    yes, that can also help you feel what you are looking for. The “Natural Inertia” can help you if you have a small and light wheel. Then you can use inertia to simulate a heavier wheel, so you will get more resistance
     
  16. wuRSti1909

    wuRSti1909 New Member

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    Hi Daniel,

    big thanks for that File!

    I run a DD1 and really like the FFB with your File, but I have one big issue. Maybe you can help me here..


    The FFB is working very well, until I start to spin. Then it seems, that the hole 20nm of Force is being used, and it almost rips my arms out ;)

    I run 30% gain Ingame. The Base is set to 100.

    How can I fix it?
     
    Last edited: Dec 10, 2024
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  17. Danielkart

    Danielkart Well-Known Member

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    I have 30% gain in the game. The base is set to 100%

    This is exactly where the problem lies. With this setting you lose a lot of FFB details but have far too much power in certain situations. If you open the file you can see my recommendations for a dd1. Try these settings so you can keep your arms ;)
     
  18. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    If that's what your looking for, the next version (v21) will please you ;).

    Have you tried the low force boost? On lower power wheelbases it's often a good setting to mess with.
     
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  19. Rintintin78

    Rintintin78 Member

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    I'm looking forward to it. Will it take long?
     
  20. Elurael

    Elurael New Member

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    I haven't! When I was reading Marc Collins' posts he said they weren't usually needed for DD bases, but I suppose it won't hurt to try this setting too!
     

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